diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/Player_cleric_attack_chongjizhishou.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/Player_cleric_attack_chongjizhishou.cs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/Player_cleric_attack_chongjizhishou.cs b/Client/Assets/Scripts/XMainClient/Player_cleric_attack_chongjizhishou.cs new file mode 100644 index 00000000..6912c9a2 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/Player_cleric_attack_chongjizhishou.cs @@ -0,0 +1,26 @@ +using System;
+
+namespace XMainClient
+{
+ internal class Player_cleric_attack_chongjizhishou
+ {
+ public static bool CallBomber(XSkill skill)
+ {
+ XSkillComponent skill2 = skill.Firer.Skill;
+ bool flag = skill2.SkillMobs != null;
+ if (flag)
+ {
+ for (int i = 0; i < skill2.SkillMobs.Count; i++)
+ {
+ bool flag2 = !XEntity.ValideEntity(skill2.SkillMobs[i]);
+ if (!flag2)
+ {
+ XSkill.SkillResult(skill.Token, skill.Firer, skill.MainCore, skill.MainCore.Soul.Result[0].Index, skill.MainCore.ID, skill.MainCore.Soul.Result[0].Token, skill2.SkillMobs[i].Rotate.GetMeaningfulFaceVector3(), skill2.SkillMobs[i].EngineObject.Position);
+ skill.MainCore.ClearHurtTarget();
+ }
+ }
+ }
+ return false;
+ }
+ }
+}
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