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-rw-r--r--Client/Assets/Scripts/XMainClient/ProjectDamageResult.cs150
1 files changed, 150 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/ProjectDamageResult.cs b/Client/Assets/Scripts/XMainClient/ProjectDamageResult.cs
new file mode 100644
index 00000000..19b1e5e5
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/ProjectDamageResult.cs
@@ -0,0 +1,150 @@
+using System;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class ProjectDamageResult : XDataBase
+ {
+ public double DefOriginalRatio { get; set; }
+
+ public CombatEffectHelper EffectHelper
+ {
+ get
+ {
+ return this._EffectHelper;
+ }
+ }
+
+ public double TrueDamage
+ {
+ get
+ {
+ return this.m_TrueDamage;
+ }
+ set
+ {
+ this.m_Value -= this.m_TrueDamage;
+ this.m_TrueDamage = value;
+ bool flag = this.m_TrueDamage < 0.0;
+ if (flag)
+ {
+ this.m_TrueDamage = 0.0;
+ }
+ this.m_Value += this.m_TrueDamage;
+ }
+ }
+
+ public double AbsorbDamage
+ {
+ get
+ {
+ return this.m_AbsorbDamage;
+ }
+ set
+ {
+ this.m_Value += this.m_AbsorbDamage;
+ this.m_AbsorbDamage = value;
+ bool flag = this.Value > this.m_AbsorbDamage;
+ if (flag)
+ {
+ this.Value -= this.m_AbsorbDamage;
+ }
+ else
+ {
+ this.Value = 0.0;
+ }
+ }
+ }
+
+ public double Value
+ {
+ get
+ {
+ return this.m_Value;
+ }
+ set
+ {
+ bool flag = value < this.m_Value && this.TrueDamage > 0.0;
+ if (flag)
+ {
+ this.TrueDamage -= this.m_Value - value;
+ }
+ this.m_Value = value;
+ }
+ }
+
+ public double BasicDamage
+ {
+ get
+ {
+ return this.Value - this.TrueDamage;
+ }
+ }
+
+ public int Flag { get; set; }
+
+ public DamageType Type { get; set; }
+
+ public DamageElement ElementType { get; set; }
+
+ public bool IsTargetDead { get; set; }
+
+ public ulong Caster { get; set; }
+
+ public int ComboCount { get; set; }
+
+ public bool Accept;
+
+ public ProjectResultType Result;
+
+ private CombatEffectHelper _EffectHelper;
+
+ private double m_TrueDamage;
+
+ private double m_AbsorbDamage;
+
+ private double m_Value;
+
+ public bool IsCritical()
+ {
+ int num = XFastEnumIntEqualityComparer<DamageFlag>.ToInt(DamageFlag.DMGFLAG_CRITICAL);
+ return (this.Flag & num) != 0;
+ }
+
+ public ProjectDamageResult()
+ {
+ this.Init();
+ }
+
+ public void SetResult(ProjectResultType r)
+ {
+ bool flag = r < this.Result;
+ if (flag)
+ {
+ this.Result = r;
+ }
+ }
+
+ public override void Init()
+ {
+ base.Init();
+ this.Accept = true;
+ this.Result = ProjectResultType.PJRES_BEHIT;
+ this.Type = DamageType.DMG_INVALID;
+ this.Value = 0.0;
+ this.AbsorbDamage = 0.0;
+ this.TrueDamage = 0.0;
+ this.IsTargetDead = false;
+ this.Flag = XFastEnumIntEqualityComparer<DamageFlag>.ToInt(DamageFlag.DMGFLAG_NONE);
+ this.Caster = 0UL;
+ this.ComboCount = 0;
+ this._EffectHelper = XDataPool<CombatEffectHelper>.GetData();
+ }
+
+ public override void Recycle()
+ {
+ this._EffectHelper.Recycle();
+ XDataPool<ProjectDamageResult>.Recycle(this);
+ }
+ }
+}