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Diffstat (limited to 'Client/Assets/Scripts/XMainClient/SelectNumFrameBehaviour.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/SelectNumFrameBehaviour.cs28
1 files changed, 28 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/SelectNumFrameBehaviour.cs b/Client/Assets/Scripts/XMainClient/SelectNumFrameBehaviour.cs
new file mode 100644
index 00000000..6218dfcf
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/SelectNumFrameBehaviour.cs
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+using System;
+using UILib;
+using UnityEngine;
+using XMainClient.UI;
+using XMainClient.UI.UICommon;
+
+namespace XMainClient
+{
+ internal class SelectNumFrameBehaviour : DlgBehaviourBase
+ {
+ public GameObject m_itemGo;
+
+ public IXUISprite m_closespr;
+
+ public IXUIButton m_sureBtn;
+
+ public AuctionNumberOperate m_SinglePriceOperate;
+
+ private void Awake()
+ {
+ this.m_itemGo = base.transform.Find("ItemTpl").gameObject;
+ this.m_closespr = (base.transform.Find("Close").GetComponent("XUISprite") as IXUISprite);
+ this.m_sureBtn = (base.transform.Find("SureBtn").GetComponent("XUIButton") as IXUIButton);
+ Transform transform = base.transform.Find("Free");
+ this.m_SinglePriceOperate = new AuctionNumberOperate(transform.gameObject, new Vector3(-265f, 72f, 0f));
+ }
+ }
+}