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Diffstat (limited to 'Client/Assets/Scripts/XMainClient/TooltipButtonOperatePutOn.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/TooltipButtonOperatePutOn.cs150
1 files changed, 150 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/TooltipButtonOperatePutOn.cs b/Client/Assets/Scripts/XMainClient/TooltipButtonOperatePutOn.cs
new file mode 100644
index 00000000..5b87dbc9
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/TooltipButtonOperatePutOn.cs
@@ -0,0 +1,150 @@
+using System;
+using UILib;
+using XMainClient.UI;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class TooltipButtonOperatePutOn : TooltipButtonOperateBase
+ {
+ public override string GetButtonText()
+ {
+ return XStringDefineProxy.GetString("PUTON");
+ }
+
+ public override bool HasRedPoint(XItem item)
+ {
+ XCharacterEquipDocument specificDocument = XDocuments.GetSpecificDocument<XCharacterEquipDocument>(XCharacterEquipDocument.uuID);
+ EquipCompare mix = specificDocument.IsEquipMorePowerful(item.uid);
+ EquipCompare final = XCharacterEquipDocument.GetFinal(mix);
+ return final == EquipCompare.EC_MORE_POWERFUL;
+ }
+
+ public override bool IsButtonVisible(XItem item)
+ {
+ return true;
+ }
+
+ public override void OnButtonClick(ulong mainUID, ulong compareUID)
+ {
+ base.OnButtonClick(mainUID, compareUID);
+ XItem itemByUID = XSingleton<XGame>.singleton.Doc.XBagDoc.GetItemByUID(this.mainItemUID);
+ bool flag = itemByUID == null || itemByUID.itemConf == null;
+ if (!flag)
+ {
+ ItemList.RowData itemConf = itemByUID.itemConf;
+ bool flag2 = !itemByUID.bBinding && itemConf.ItemQuality >= 3;
+ if (flag2)
+ {
+ XSingleton<UiUtility>.singleton.ShowModalDialog(XStringDefineProxy.GetString("BINDING_CONFIRM"), XStringDefineProxy.GetString("COMMON_OK"), XStringDefineProxy.GetString("COMMON_CANCEL"), new ButtonClickEventHandler(this._Equip));
+ }
+ else
+ {
+ bool flag3 = itemByUID.Type == ItemType.EQUIP;
+ if (flag3)
+ {
+ EquipFusionDocument.IsEquipDown = true;
+ }
+ XSingleton<XGame>.singleton.Doc.XBagDoc.UseItem(itemByUID, 0u);
+ }
+ }
+ }
+
+ private bool _Equip(IXUIButton btn)
+ {
+ XItem itemByUID = XSingleton<XGame>.singleton.Doc.XBagDoc.GetItemByUID(this.mainItemUID);
+ bool flag = itemByUID != null;
+ if (flag)
+ {
+ bool flag2 = itemByUID.Type == ItemType.EQUIP;
+ if (flag2)
+ {
+ EquipFusionDocument.IsEquipDown = true;
+ }
+ XSingleton<XGame>.singleton.Doc.XBagDoc.UseItem(itemByUID, 0u);
+ }
+ XSingleton<UiUtility>.singleton.CloseModalDlg();
+ return true;
+ }
+
+ private bool _Equip0(IXUIButton btn)
+ {
+ XItem itemByUID = XSingleton<XGame>.singleton.Doc.XBagDoc.GetItemByUID(this.mainItemUID);
+ bool flag = itemByUID != null;
+ if (flag)
+ {
+ XSingleton<XGame>.singleton.Doc.XBagDoc.UseItem(itemByUID, 0u, 0u);
+ }
+ XSingleton<UiUtility>.singleton.CloseModalDlg();
+ return true;
+ }
+
+ private bool _Equip1(IXUIButton btn)
+ {
+ XItem itemByUID = XSingleton<XGame>.singleton.Doc.XBagDoc.GetItemByUID(this.mainItemUID);
+ bool flag = itemByUID != null;
+ if (flag)
+ {
+ XSingleton<XGame>.singleton.Doc.XBagDoc.UseItem(itemByUID, 0u, 1u);
+ }
+ XSingleton<UiUtility>.singleton.CloseModalDlg();
+ return true;
+ }
+
+ private bool IsNeedJadeTip(XEquipItem equip, XEquipItem equipedEquip)
+ {
+ bool flag = equip == null || equip.itemID == 0 || equipedEquip == null || equipedEquip.itemID == 0;
+ bool result;
+ if (flag)
+ {
+ result = false;
+ }
+ else
+ {
+ int num = 0;
+ foreach (uint num2 in equip.jadeInfo.AllSlots())
+ {
+ XJadeItem xjadeItem = equip.jadeInfo.jades[num];
+ bool flag2 = xjadeItem != null;
+ if (flag2)
+ {
+ return false;
+ }
+ num++;
+ }
+ XJadeDocument specificDocument = XDocuments.GetSpecificDocument<XJadeDocument>(XJadeDocument.uuID);
+ num = 0;
+ foreach (uint num3 in equipedEquip.jadeInfo.AllSlots())
+ {
+ XJadeItem xjadeItem = equipedEquip.jadeInfo.jades[num];
+ bool flag3 = xjadeItem != null;
+ if (flag3)
+ {
+ JadeTable.RowData byJadeID = specificDocument.jadeTable.GetByJadeID((uint)xjadeItem.itemID);
+ bool flag4 = byJadeID == null || XSingleton<XAttributeMgr>.singleton.XPlayerData == null;
+ if (flag4)
+ {
+ continue;
+ }
+ int num4 = specificDocument.JadeLevelToMosaicLevel(byJadeID.JadeLevel);
+ bool flag5 = (ulong)XSingleton<XAttributeMgr>.singleton.XPlayerData.Level >= (ulong)((long)num4);
+ if (flag5)
+ {
+ foreach (uint num5 in equip.jadeInfo.AllSlots())
+ {
+ bool flag6 = num5 == num3;
+ if (flag6)
+ {
+ return true;
+ }
+ }
+ }
+ }
+ num++;
+ }
+ result = false;
+ }
+ return result;
+ }
+ }
+}