diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/UI/CrossGVGBattlePrepareBehaviour.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/UI/CrossGVGBattlePrepareBehaviour.cs | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/UI/CrossGVGBattlePrepareBehaviour.cs b/Client/Assets/Scripts/XMainClient/UI/CrossGVGBattlePrepareBehaviour.cs new file mode 100644 index 00000000..ba9bd6ff --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/UI/CrossGVGBattlePrepareBehaviour.cs @@ -0,0 +1,25 @@ +using System;
+using UILib;
+using UnityEngine;
+
+namespace XMainClient.UI
+{
+ internal class CrossGVGBattlePrepareBehaviour : GVGBattlePrepareBehaviour
+ {
+ public GameObject mRankFrame;
+
+ public IGVGBattleMember mRankPanel;
+
+ public IXUIButton mRevive;
+
+ public IXUILabelSymbol mReviveSymbol;
+
+ protected override void Awake()
+ {
+ base.Awake();
+ this.mRankFrame = base.transform.Find("RankFrame").gameObject;
+ this.mRevive = (base.transform.Find("LeftTime/Revive").GetComponent("XUIButton") as IXUIButton);
+ this.mReviveSymbol = (base.transform.Find("LeftTime/Revive/Label").GetComponent("XUILabelSymbol") as IXUILabelSymbol);
+ }
+ }
+}
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