diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/UI/DailyActivityDlg.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/UI/DailyActivityDlg.cs | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/UI/DailyActivityDlg.cs b/Client/Assets/Scripts/XMainClient/UI/DailyActivityDlg.cs new file mode 100644 index 00000000..384755c8 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/UI/DailyActivityDlg.cs @@ -0,0 +1,96 @@ +using System;
+using UnityEngine;
+using XUtliPoolLib;
+
+namespace XMainClient.UI
+{
+ internal class DailyActivityDlg : TabDlgBase<DailyActivityDlg>
+ {
+ public ActivityHandler ActivityHandler
+ {
+ get
+ {
+ return this.m_activityHandler;
+ }
+ }
+
+ public override string fileName
+ {
+ get
+ {
+ return "GameSystem/DailyActivity/DailyActivityDlg";
+ }
+ }
+
+ public override int group
+ {
+ get
+ {
+ return 1;
+ }
+ }
+
+ protected override bool bHorizontal
+ {
+ get
+ {
+ return false;
+ }
+ }
+
+ private ActivityHandler m_activityHandler;
+
+ public XDailyActivitiesView _livenessActivityHandler;
+
+ private Transform parent;
+
+ protected override void Init()
+ {
+ base.Init();
+ base.RegisterSubSysRedPointMgr(XSysDefine.XSys_DailyAcitivity);
+ }
+
+ protected override void OnLoad()
+ {
+ base.OnLoad();
+ this.parent = base.uiBehaviour.transform.Find("Bg");
+ }
+
+ protected override void OnUnload()
+ {
+ base.OnUnload();
+ DlgHandlerBase.EnsureUnload<ActivityHandler>(ref this.m_activityHandler);
+ DlgHandlerBase.EnsureUnload<XDailyActivitiesView>(ref this._livenessActivityHandler);
+ }
+
+ public override void SetupHandlers(XSysDefine sys)
+ {
+ XSysDefine xsysDefine = sys;
+ if (xsysDefine != XSysDefine.XSys_Activity)
+ {
+ if (xsysDefine != XSysDefine.XSys_Reward_Activity)
+ {
+ XSingleton<XDebug>.singleton.AddErrorLog("System has not finished:", sys.ToString(), null, null, null, null);
+ }
+ else
+ {
+ base._AddActiveHandler(DlgHandlerBase.EnsureCreate<XDailyActivitiesView>(ref this._livenessActivityHandler, this.parent, true, this));
+ }
+ }
+ else
+ {
+ base._AddActiveHandler(DlgHandlerBase.EnsureCreate<ActivityHandler>(ref this.m_activityHandler, this.parent, true, this));
+ }
+ }
+
+ public void ShowSubSystem(XSysDefine sys)
+ {
+ bool flag = !base.IsLoaded();
+ if (flag)
+ {
+ base.Load();
+ }
+ base.ShowSubGamsSystem(sys);
+ }
+ }
+}
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