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path: root/Client/Assets/Scripts/XMainClient/UI/ItemIconListDlgBehaviour.cs
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Diffstat (limited to 'Client/Assets/Scripts/XMainClient/UI/ItemIconListDlgBehaviour.cs')
-rw-r--r--Client/Assets/Scripts/XMainClient/UI/ItemIconListDlgBehaviour.cs49
1 files changed, 49 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/UI/ItemIconListDlgBehaviour.cs b/Client/Assets/Scripts/XMainClient/UI/ItemIconListDlgBehaviour.cs
new file mode 100644
index 00000000..336f74ec
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/UI/ItemIconListDlgBehaviour.cs
@@ -0,0 +1,49 @@
+using System;
+using UILib;
+using UnityEngine;
+using XMainClient.UI.UICommon;
+using XUtliPoolLib;
+
+namespace XMainClient.UI
+{
+ internal class ItemIconListDlgBehaviour : DlgBehaviourBase
+ {
+ public IXUILabel m_Title = null;
+
+ public IXUISprite m_Bg = null;
+
+ public IXUISprite m_Close = null;
+
+ public IXUISprite m_MinFrame = null;
+
+ public Transform m_Arrow = null;
+
+ public Transform m_ArrowDown = null;
+
+ public IXUISprite m_Split = null;
+
+ public Transform m_SplitPos = null;
+
+ public XUIPool m_ItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
+
+ public int m_BorderWidth;
+
+ private void Awake()
+ {
+ Transform transform = base.transform.Find("Bg/Title");
+ this.m_Title = (transform.GetComponent("XUILabel") as IXUILabel);
+ transform = base.transform.Find("Close");
+ this.m_Close = (transform.GetComponent("XUISprite") as IXUISprite);
+ transform = base.transform.Find("Bg");
+ this.m_Bg = (transform.GetComponent("XUISprite") as IXUISprite);
+ transform = base.transform.Find("Bg/MinFrame");
+ this.m_MinFrame = (transform.GetComponent("XUISprite") as IXUISprite);
+ this.m_ItemPool.SetupPool(base.transform.Find("Bg/ListPanel").gameObject, base.transform.Find("Bg/ListPanel/ItemTpl").gameObject, 3u, false);
+ this.m_BorderWidth = this.m_Bg.spriteWidth - this.m_MinFrame.spriteWidth;
+ this.m_Arrow = base.transform.Find("Bg/Arrow");
+ this.m_ArrowDown = base.transform.Find("Bg/ArrowDown");
+ this.m_Split = (base.transform.Find("Bg/Split").GetComponent("XUISprite") as IXUISprite);
+ this.m_SplitPos = base.transform.Find("Bg/Split/Sprite");
+ }
+ }
+}