diff options
Diffstat (limited to 'Client/Assets/Scripts/XMainClient/XEquipSuitManager.cs')
-rw-r--r-- | Client/Assets/Scripts/XMainClient/XEquipSuitManager.cs | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/XEquipSuitManager.cs b/Client/Assets/Scripts/XMainClient/XEquipSuitManager.cs new file mode 100644 index 00000000..48acc224 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/XEquipSuitManager.cs @@ -0,0 +1,214 @@ +using System;
+using System.Collections.Generic;
+using XUtliPoolLib;
+
+namespace XMainClient
+{
+ internal class XEquipSuitManager
+ {
+ private EquipSuitTable.RowData[] equipSuitTable = null;
+
+ public XEquipSuitManager(EquipSuitTable.RowData[] datas)
+ {
+ this.equipSuitTable = datas;
+ }
+
+ public EquipSuitTable.RowData GetSuit(int equipid, bool bConsiderOtherProf = false)
+ {
+ int basicTypeID = (int)XSingleton<XAttributeMgr>.singleton.XPlayerData.BasicTypeID;
+ for (int i = 0; i < this.equipSuitTable.Length; i++)
+ {
+ EquipSuitTable.RowData rowData = this.equipSuitTable[i];
+ bool flag = rowData.ProfID != 0 && basicTypeID != rowData.ProfID;
+ if (!flag)
+ {
+ bool flag2 = rowData.EquipID != null;
+ if (flag2)
+ {
+ for (int j = 0; j < rowData.EquipID.Length; j++)
+ {
+ bool flag3 = rowData.EquipID[j] == equipid;
+ if (flag3)
+ {
+ return rowData;
+ }
+ }
+ }
+ }
+ }
+ if (bConsiderOtherProf)
+ {
+ for (int k = 0; k < this.equipSuitTable.Length; k++)
+ {
+ EquipSuitTable.RowData rowData2 = this.equipSuitTable[k];
+ bool flag4 = rowData2.EquipID != null;
+ if (flag4)
+ {
+ for (int l = 0; l < rowData2.EquipID.Length; l++)
+ {
+ bool flag5 = rowData2.EquipID[l] == equipid;
+ if (flag5)
+ {
+ return rowData2;
+ }
+ }
+ }
+ }
+ }
+ return null;
+ }
+
+ public EquipSuitTable.RowData GetSuitBySuitId(int suitId)
+ {
+ for (int i = 0; i < this.equipSuitTable.Length; i++)
+ {
+ bool flag = this.equipSuitTable[i].SuitID == suitId;
+ if (flag)
+ {
+ return this.equipSuitTable[i];
+ }
+ }
+ return null;
+ }
+
+ public bool WillChangeEquipedCount(int suitItemID, int newItemID)
+ {
+ EquipSuitTable.RowData suit = this.GetSuit(suitItemID, false);
+ bool flag = suit != null;
+ return flag && !XEquipSuitManager.ContainEquip(suit, newItemID);
+ }
+
+ public static bool ContainEquip(EquipSuitTable.RowData row, int itemID)
+ {
+ bool flag = row.EquipID != null;
+ if (flag)
+ {
+ for (int i = 0; i < row.EquipID.Length; i++)
+ {
+ bool flag2 = row.EquipID[i] == itemID;
+ if (flag2)
+ {
+ return true;
+ }
+ }
+ }
+ return false;
+ }
+
+ public static int GetEffectDataCount()
+ {
+ return 11;
+ }
+
+ public static int GetEffectData(EquipSuitTable.RowData row, int index, out int effect1)
+ {
+ int result;
+ switch (index)
+ {
+ case 1:
+ effect1 = (int)row.Effect1[1];
+ result = (int)row.Effect1[0];
+ break;
+ case 2:
+ effect1 = (int)row.Effect2[1];
+ result = (int)row.Effect2[0];
+ break;
+ case 3:
+ effect1 = (int)row.Effect3[1];
+ result = (int)row.Effect3[0];
+ break;
+ case 4:
+ effect1 = (int)row.Effect4[1];
+ result = (int)row.Effect4[0];
+ break;
+ case 5:
+ effect1 = (int)row.Effect5[1];
+ result = (int)row.Effect5[0];
+ break;
+ case 6:
+ effect1 = (int)row.Effect6[1];
+ result = (int)row.Effect6[0];
+ break;
+ case 7:
+ effect1 = (int)row.Effect7[1];
+ result = (int)row.Effect7[0];
+ break;
+ case 8:
+ effect1 = (int)row.Effect8[1];
+ result = (int)row.Effect8[0];
+ break;
+ case 9:
+ effect1 = (int)row.Effect9[1];
+ result = (int)row.Effect9[0];
+ break;
+ case 10:
+ effect1 = (int)row.Effect10[1];
+ result = (int)row.Effect10[0];
+ break;
+ default:
+ effect1 = 0;
+ result = 0;
+ break;
+ }
+ return result;
+ }
+
+ public static bool IsEffectJustActivated(EquipSuitTable.RowData row, int equipCount)
+ {
+ int num = 0;
+ return XEquipSuitManager.GetEffectData(row, equipCount, out num) != 0;
+ }
+
+ public static int GetEquipedSuits(EquipSuitTable.RowData row, XBodyBag equipsOnBody, List<int> pos)
+ {
+ int num = 0;
+ bool flag = equipsOnBody.Length != XBagDocument.EquipMax;
+ int result;
+ if (flag)
+ {
+ result = 0;
+ }
+ else
+ {
+ for (int i = 0; i < XBagDocument.EquipMax; i++)
+ {
+ XItem xitem = equipsOnBody[i];
+ bool flag2 = xitem == null;
+ if (!flag2)
+ {
+ bool flag3 = XEquipSuitManager.ContainEquip(row, xitem.itemID);
+ if (flag3)
+ {
+ bool flag4 = pos != null;
+ if (flag4)
+ {
+ pos.Add(i);
+ }
+ num++;
+ }
+ }
+ }
+ result = num;
+ }
+ return result;
+ }
+
+ public static bool WillChangeEquipedCount(EquipSuitTable.RowData row, int itemid, XBodyBag equipsOnBody)
+ {
+ EquipList.RowData equipConf = XBagDocument.GetEquipConf(itemid);
+ bool flag = equipConf == null;
+ bool result;
+ if (flag)
+ {
+ result = false;
+ }
+ else
+ {
+ XItem xitem = equipsOnBody[(int)equipConf.EquipPos];
+ bool flag2 = xitem == null;
+ result = (flag2 || (XEquipSuitManager.ContainEquip(row, itemid) ^ XEquipSuitManager.ContainEquip(row, xitem.itemID)));
+ }
+ return result;
+ }
+ }
+}
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