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-rw-r--r--Client/Assets/Scripts/XMainClient/XPkLoadingBehaviour.cs71
1 files changed, 71 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XMainClient/XPkLoadingBehaviour.cs b/Client/Assets/Scripts/XMainClient/XPkLoadingBehaviour.cs
new file mode 100644
index 00000000..db327d78
--- /dev/null
+++ b/Client/Assets/Scripts/XMainClient/XPkLoadingBehaviour.cs
@@ -0,0 +1,71 @@
+using System;
+using UILib;
+using UnityEngine;
+using XMainClient.UI.UICommon;
+
+namespace XMainClient
+{
+ internal class XPkLoadingBehaviour : DlgBehaviourBase
+ {
+ public IXUITweenTool m_PkLoadingTween;
+
+ public IXUILabel[] m_Name = new IXUILabel[2];
+
+ public IXUILabel[] m_Level = new IXUILabel[2];
+
+ public IXUILabel[] m_WinCount = new IXUILabel[2];
+
+ public IXUILabel[] m_Point = new IXUILabel[2];
+
+ public IXUILabel[] m_Percent = new IXUILabel[2];
+
+ public IXUILabel[] m_NearWin = new IXUILabel[2];
+
+ public IXUISprite[] m_Prefession = new IXUISprite[2];
+
+ public Transform m_LeftSnapshot;
+
+ public Transform m_RightSnapshot;
+
+ public IXUITexture[] m_HalfPic = new IXUITexture[2];
+
+ public GameObject[] m_Detail = new GameObject[2];
+
+ private void Awake()
+ {
+ this.m_PkLoadingTween = (base.transform.Find("Bg").GetComponent("XUIPlayTween") as IXUITweenTool);
+ Transform transform = base.transform.Find("Bg/Left");
+ Transform transform2 = base.transform.Find("Bg/Right");
+ this.m_Name[0] = (transform.Find("Name").GetComponent("XUILabel") as IXUILabel);
+ this.m_Name[1] = (transform2.Find("Name").GetComponent("XUILabel") as IXUILabel);
+ this.m_Level[0] = (transform.Find("Level").GetComponent("XUILabel") as IXUILabel);
+ this.m_Level[1] = (transform2.Find("Level").GetComponent("XUILabel") as IXUILabel);
+ this.m_Prefession[0] = (transform.Find("Profession").GetComponent("XUISprite") as IXUISprite);
+ this.m_Prefession[1] = (transform2.Find("Profession").GetComponent("XUISprite") as IXUISprite);
+ this.m_LeftSnapshot = transform.Find("Snapshot");
+ this.m_RightSnapshot = transform2.Find("Snapshot");
+ this.m_HalfPic[0] = (transform.Find("HalfPic").GetComponent("XUITexture") as IXUITexture);
+ this.m_HalfPic[1] = (transform2.Find("HalfPic").GetComponent("XUITexture") as IXUITexture);
+ Transform transform3 = transform.Find("Detail");
+ Transform transform4 = transform2.Find("Detail");
+ bool flag = transform3 != null;
+ if (flag)
+ {
+ this.m_Detail[0] = transform.Find("Detail").gameObject;
+ this.m_WinCount[0] = (transform.Find("Detail/WinCount").GetComponent("XUILabel") as IXUILabel);
+ this.m_Point[0] = (transform.Find("Detail/Point").GetComponent("XUILabel") as IXUILabel);
+ this.m_Percent[0] = (transform.Find("Detail/Percent").GetComponent("XUILabel") as IXUILabel);
+ this.m_NearWin[0] = (transform.Find("Detail/NearWin").GetComponent("XUILabel") as IXUILabel);
+ }
+ bool flag2 = transform4 != null;
+ if (flag2)
+ {
+ this.m_Detail[1] = transform2.Find("Detail").gameObject;
+ this.m_WinCount[1] = (transform2.Find("Detail/WinCount").GetComponent("XUILabel") as IXUILabel);
+ this.m_Point[1] = (transform2.Find("Detail/Point").GetComponent("XUILabel") as IXUILabel);
+ this.m_Percent[1] = (transform2.Find("Detail/Percent").GetComponent("XUILabel") as IXUILabel);
+ this.m_NearWin[1] = (transform2.Find("Detail/NearWin").GetComponent("XUILabel") as IXUILabel);
+ }
+ }
+ }
+}