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path: root/Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs
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Diffstat (limited to 'Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs')
-rw-r--r--Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs71
1 files changed, 71 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs b/Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs
new file mode 100644
index 00000000..da6f0d50
--- /dev/null
+++ b/Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs
@@ -0,0 +1,71 @@
+using System;
+
+namespace XUtliPoolLib
+{
+ public class GuildCheckinTable : CVSReader
+ {
+ public GuildCheckinTable.RowData[] Table = null;
+
+ public class RowData
+ {
+ public uint type;
+
+ public SeqRef<uint> consume;
+
+ public SeqRef<uint> reward;
+
+ public uint process;
+ }
+
+ public GuildCheckinTable.RowData GetBytype(uint key)
+ {
+ bool flag = this.Table == null || this.Table.Length == 0;
+ GuildCheckinTable.RowData result;
+ if (flag)
+ {
+ result = null;
+ }
+ else
+ {
+ for (int i = 0; i < this.Table.Length; i++)
+ {
+ bool flag2 = this.Table[i].type == key;
+ if (flag2)
+ {
+ return this.Table[i];
+ }
+ }
+ result = null;
+ }
+ return result;
+ }
+
+ protected override void ReadLine(XBinaryReader reader)
+ {
+ GuildCheckinTable.RowData rowData = new GuildCheckinTable.RowData();
+ base.Read<uint>(reader, ref rowData.type, CVSReader.uintParse);
+ this.columnno = 0;
+ rowData.consume.Read(reader, this.m_DataHandler);
+ this.columnno = 1;
+ rowData.reward.Read(reader, this.m_DataHandler);
+ this.columnno = 2;
+ base.Read<uint>(reader, ref rowData.process, CVSReader.uintParse);
+ this.columnno = 3;
+ this.Table[this.lineno] = rowData;
+ this.columnno = -1;
+ }
+
+ protected override void OnClear(int lineCount)
+ {
+ bool flag = lineCount > 0;
+ if (flag)
+ {
+ this.Table = new GuildCheckinTable.RowData[lineCount];
+ }
+ else
+ {
+ this.Table = null;
+ }
+ }
+ }
+}