diff options
Diffstat (limited to 'Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs')
| -rw-r--r-- | Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs | 71 | 
1 files changed, 71 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs b/Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs new file mode 100644 index 00000000..da6f0d50 --- /dev/null +++ b/Client/Assets/Scripts/XUtliPoolLib/GuildCheckinTable.cs @@ -0,0 +1,71 @@ +using System;
 +
 +namespace XUtliPoolLib
 +{
 +	public class GuildCheckinTable : CVSReader
 +	{
 +		public GuildCheckinTable.RowData[] Table = null;
 +
 +		public class RowData
 +		{
 +			public uint type;
 +
 +			public SeqRef<uint> consume;
 +
 +			public SeqRef<uint> reward;
 +
 +			public uint process;
 +		}
 +
 +		public GuildCheckinTable.RowData GetBytype(uint key)
 +		{
 +			bool flag = this.Table == null || this.Table.Length == 0;
 +			GuildCheckinTable.RowData result;
 +			if (flag)
 +			{
 +				result = null;
 +			}
 +			else
 +			{
 +				for (int i = 0; i < this.Table.Length; i++)
 +				{
 +					bool flag2 = this.Table[i].type == key;
 +					if (flag2)
 +					{
 +						return this.Table[i];
 +					}
 +				}
 +				result = null;
 +			}
 +			return result;
 +		}
 +
 +		protected override void ReadLine(XBinaryReader reader)
 +		{
 +			GuildCheckinTable.RowData rowData = new GuildCheckinTable.RowData();
 +			base.Read<uint>(reader, ref rowData.type, CVSReader.uintParse);
 +			this.columnno = 0;
 +			rowData.consume.Read(reader, this.m_DataHandler);
 +			this.columnno = 1;
 +			rowData.reward.Read(reader, this.m_DataHandler);
 +			this.columnno = 2;
 +			base.Read<uint>(reader, ref rowData.process, CVSReader.uintParse);
 +			this.columnno = 3;
 +			this.Table[this.lineno] = rowData;
 +			this.columnno = -1;
 +		}
 +
 +		protected override void OnClear(int lineCount)
 +		{
 +			bool flag = lineCount > 0;
 +			if (flag)
 +			{
 +				this.Table = new GuildCheckinTable.RowData[lineCount];
 +			}
 +			else
 +			{
 +				this.Table = null;
 +			}
 +		}
 +	}
 +}
  | 
