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Diffstat (limited to 'Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs')
-rw-r--r--Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs40
1 files changed, 40 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs b/Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs
new file mode 100644
index 00000000..cc4b8b83
--- /dev/null
+++ b/Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs
@@ -0,0 +1,40 @@
+using System;
+using UnityEngine;
+
+namespace XUtliPoolLib
+{
+ public interface IGameSysMgr : IXInterface
+ {
+ float OnlineRewardRemainTime { get; set; }
+
+ bool Init();
+
+ void Uninit();
+
+ void InitWhenSelectRole(uint level);
+
+ bool IsSystemOpen(int sys);
+
+ string GetSysName(int sysid);
+
+ string GetSysIcon(int sysid);
+
+ string GetSysAnnounceIcon(int sysid);
+
+ void OpenSystem(int sys);
+
+ void ForceUpdateSysRedPointImmediately(int sys, bool redpoint);
+
+ void AttachSysRedPointRelative(int sys, int childSys, bool bImmCalculate);
+
+ void AttachSysRedPointRelativeUI(int sys, GameObject go);
+
+ void DetachSysRedPointRelative(int sys);
+
+ void DetachSysRedPointRelativeUI(int sys);
+
+ void GamePause(bool pause);
+
+ bool GetSysRedPointState(int sys);
+ }
+}