summaryrefslogtreecommitdiff
path: root/Client/Assets/Scripts/XUtliPoolLib/IXPlayerAction.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Client/Assets/Scripts/XUtliPoolLib/IXPlayerAction.cs')
-rw-r--r--Client/Assets/Scripts/XUtliPoolLib/IXPlayerAction.cs40
1 files changed, 40 insertions, 0 deletions
diff --git a/Client/Assets/Scripts/XUtliPoolLib/IXPlayerAction.cs b/Client/Assets/Scripts/XUtliPoolLib/IXPlayerAction.cs
new file mode 100644
index 00000000..44e42cb5
--- /dev/null
+++ b/Client/Assets/Scripts/XUtliPoolLib/IXPlayerAction.cs
@@ -0,0 +1,40 @@
+using System;
+using UnityEngine;
+
+namespace XUtliPoolLib
+{
+ public interface IXPlayerAction : IXInterface
+ {
+ bool IsValid { get; }
+
+ void CameraWallEnter(AnimationCurve curve, Vector3 intersection, Vector3 cornerdir, float sector, float inDegree, float outDegree, bool positive);
+
+ void CameraWallExit(float angle);
+
+ void CameraWallVertical(float angle);
+
+ void SetExternalString(string exString, bool bOnce);
+
+ void TransferToSceneLocation(Vector3 pos, Vector3 forward);
+
+ void TransferToNewScene(uint sceneID);
+
+ void PlayCutScene(string cutscene);
+
+ void GotoBattle();
+
+ void GotoTerritoryBattle(int index);
+
+ void GotoNest();
+
+ void GotoFishing(int seatIndex, bool bFishing);
+
+ void GotoYororuya();
+
+ Vector3 PlayerPosition(bool notplayertrigger);
+
+ Vector3 PlayerLastPosition(bool notplayertrigger);
+
+ void RefreshPosition();
+ }
+}