blob: 09f218d65c1b25f7455aacd2ef7df06327ae9207 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
|
using UnityEngine;
namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityLayerMask
{
[TaskCategory("Basic/LayerMask")]
[TaskDescription("Sets the layer of a GameObject.")]
public class SetLayer : Action
{
[Tooltip("The GameObject to set the layer of")]
public SharedGameObject targetGameObject;
[Tooltip("The name of the layer to set")]
public SharedString layerName = "Default";
public override TaskStatus OnUpdate()
{
var currentGameObject = GetDefaultGameObject(targetGameObject.Value);
currentGameObject.layer = LayerMask.NameToLayer(layerName.Value);
return TaskStatus.Success;
}
public override void OnReset()
{
targetGameObject = null;
layerName = "Default";
}
}
}
|