blob: fa9cacfd8794e8d66057518abf713a278348f6f3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
using UnityEngine;
namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityParticleSystem
{
[TaskCategory("Basic/ParticleSystem")]
[TaskDescription("Stores the emission rate of the Particle System.")]
public class GetEmissionRate : Action
{
[Tooltip("The GameObject that the task operates on. If null the task GameObject is used.")]
public SharedGameObject targetGameObject;
[Tooltip("The emission rate of the ParticleSystem")]
[RequiredField]
public SharedFloat storeResult;
private ParticleSystem particleSystem;
private GameObject prevGameObject;
public override void OnStart()
{
var currentGameObject = GetDefaultGameObject(targetGameObject.Value);
if (currentGameObject != prevGameObject) {
particleSystem = currentGameObject.GetComponent<ParticleSystem>();
prevGameObject = currentGameObject;
}
}
public override TaskStatus OnUpdate()
{
if (particleSystem == null) {
Debug.LogWarning("ParticleSystem is null");
return TaskStatus.Failure;
}
#if !(UNITY_5_0 || UNITY_5_1 || UNITY_5_2)
Debug.Log("Warning: GetEmissionRate is not used in Unity 5.3 or later.");
#else
storeResult.Value = particleSystem.emissionRate;
#endif
return TaskStatus.Success;
}
public override void OnReset()
{
targetGameObject = null;
storeResult = 0;
}
}
}
|