blob: a6e485ef1fa56483ff98890f666b9fa4adfe9626 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
|
using UnityEngine;
namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityQuaternion
{
[TaskCategory("Basic/Quaternion")]
[TaskDescription("Stores the angle in degrees between two rotations.")]
public class Angle : Action
{
[Tooltip("The first rotation")]
public SharedQuaternion firstRotation;
[Tooltip("The second rotation")]
public SharedQuaternion secondRotation;
[Tooltip("The stored result")]
[RequiredField]
public SharedFloat storeResult;
public override TaskStatus OnUpdate()
{
storeResult.Value = Quaternion.Angle(firstRotation.Value, secondRotation.Value);
return TaskStatus.Success;
}
public override void OnReset()
{
firstRotation = secondRotation = Quaternion.identity;
storeResult = 0;
}
}
}
|