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using System;
using UnityEngine;
namespace UILib
{
public interface IXUIPanel : IXUIObject
{
Vector2 offset { get; set; }
Vector2 softness { get; set; }
Vector4 ClipRange { get; set; }
Action onMoveDel { get; set; }
Component UIComponent { get; }
void SetSize(float width, float height);
void SetCenter(float width, float height);
void SetAlpha(float a);
float GetAlpha();
void SetDepth(int d);
int GetDepth();
Vector4 GetBaseRect();
}
}
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