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path: root/Client/Assets/Scripts/UILib/IXUIProgress.cs
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using System;
using UnityEngine;

namespace UILib
{
	public interface IXUIProgress : IXUIObject
	{
		float value { get; set; }

		int width { get; set; }

		GameObject foreground { get; }

		void SetValueWithAnimation(float value);

		void SetTotalSection(uint section);

		void SetDepthOffset(int d);

		void SetForegroundColor(Color c);

		void ForceUpdate();
	}
}