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using System;
using UnityEngine;
namespace UILib
{
public interface IXUIScrollView : IXUIObject
{
void UpdatePosition();
void ResetPosition();
void SetPosition(float pos);
void SetDragPositionX(float pos);
void SetCustomMovement(Vector2 movement);
void SetDragFinishDelegate(Delegate func);
void SetAutoMove(float from, float to, float moveSpeed);
bool RestrictWithinBounds(bool instant);
void MoveAbsolute(Vector3 absolute);
void MoveRelative(Vector3 relative);
void NeedRecalcBounds();
}
}
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