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path: root/Client/Assets/Scripts/UILib/UILib.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{D0676C0F-5B43-4CED-BE8A-EF5A0228B057}</ProjectGuid>
    <OutputType>Library</OutputType>
    <RootNamespace>UILib</RootNamespace>
    <AssemblyName>UILib</AssemblyName>
    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System.Core">
      <HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Among Us\Among Us_Data\Managed\System.Core.dll</HintPath>
    </Reference>
    <Reference Include="UnityEngine" />
  </ItemGroup>
  <ItemGroup>
    <AppDesigner Include="Properties\" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AnimFinishedEventHandler.cs" />
    <Compile Include="ButtonClickEventHandler.cs" />
    <Compile Include="ButtonDragEventHandler.cs" />
    <Compile Include="ButtonPressEventHandler.cs" />
    <Compile Include="CheckBoxOnCheckEventHandler.cs" />
    <Compile Include="CollectFinishEventHandler.cs" />
    <Compile Include="ComboboxClickEventHandler.cs" />
    <Compile Include="HyperLinkClickEventHandler.cs" />
    <Compile Include="InputChangeEventHandler.cs" />
    <Compile Include="InputKeyTriggeredEventHandler.cs" />
    <Compile Include="InputSubmitEventHandler.cs" />
    <Compile Include="IUI3DFollow.cs" />
    <Compile Include="IUIBloodGrid.cs" />
    <Compile Include="IUIDummy.cs" />
    <Compile Include="IUIPanel.cs" />
    <Compile Include="IUIRect.cs" />
    <Compile Include="IUIWidget.cs" />
    <Compile Include="IXRadarMap.cs" />
    <Compile Include="IXUIAtlas.cs" />
    <Compile Include="IXUIBehaviour.cs" />
    <Compile Include="IXUIBillBoardCompRef.cs" />
    <Compile Include="IXUIButton.cs" />
    <Compile Include="IXUICD.cs" />
    <Compile Include="IXUICenterOnClick.cs" />
    <Compile Include="IXUICheckBox.cs" />
    <Compile Include="IXUIComboBox.cs" />
    <Compile Include="IXUIDlg.cs" />
    <Compile Include="IXUIDragDropItem.cs" />
    <Compile Include="IXUIInput.cs" />
    <Compile Include="IXUIInterface.cs" />
    <Compile Include="IXUILabel.cs" />
    <Compile Include="IXUILabelSymbol.cs" />
    <Compile Include="IXUIList.cs" />
    <Compile Include="IXUIListItem.cs" />
    <Compile Include="IXUILongPress.cs" />
    <Compile Include="IXUIObject.cs" />
    <Compile Include="IXUIPanel.cs" />
    <Compile Include="IXUIPlayTweenGroup.cs" />
    <Compile Include="IXUIPopupList.cs" />
    <Compile Include="IXUIProgress.cs" />
    <Compile Include="IXUIScrollBar.cs" />
    <Compile Include="IXUIScrollView.cs" />
    <Compile Include="IXUISimpleList.cs" />
    <Compile Include="IXUISlider.cs" />
    <Compile Include="IXUISpecLabelSymbol.cs" />
    <Compile Include="IXUISprite.cs" />
    <Compile Include="IXUISpriteAnimation.cs" />
    <Compile Include="IXUISthCollector.cs" />
    <Compile Include="IXUITable.cs" />
    <Compile Include="IXUITextList.cs" />
    <Compile Include="IXUITexture.cs" />
    <Compile Include="IXUITool.cs" />
    <Compile Include="IXUITweener.cs" />
    <Compile Include="IXUITweenTool.cs" />
    <Compile Include="IXUIWrapContent.cs" />
    <Compile Include="LabelClickEventHandler.cs" />
    <Compile Include="LabelSymbolClickEventHandler.cs" />
    <Compile Include="ListDoubleClickEventHandler.cs" />
    <Compile Include="ListSelectEventHandler.cs" />
    <Compile Include="LoadUIAsynEventHandler.cs" />
    <Compile Include="LoadUIFinishedEventHandler.cs" />
    <Compile Include="OnAfterRepostion.cs" />
    <Compile Include="OnDropReleaseEventHandler.cs" />
    <Compile Include="OnDropStartEventHandler.cs" />
    <Compile Include="OnTweenFinishEventHandler.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="RefreshRenderQueueCb.cs" />
    <Compile Include="ScrollBarChangeEventHandler.cs" />
    <Compile Include="ScrollBarDragFinishedEventHandler.cs" />
    <Compile Include="SliderClickEventHandler.cs" />
    <Compile Include="SliderValueChangeEventHandler.cs" />
    <Compile Include="SpriteAnimationFinishCallback.cs" />
    <Compile Include="SpriteClickEventHandler.cs" />
    <Compile Include="SpriteDragEventHandler.cs" />
    <Compile Include="SpritePressEventHandler.cs" />
    <Compile Include="SthArrivedEventHandler.cs" />
    <Compile Include="TextureClickEventHandler.cs" />
    <Compile Include="WrapItemInitEventHandler.cs" />
    <Compile Include="WrapItemUpdateEventHandler.cs" />
    <Compile Include="XUIObjectBase.cs" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>