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using UnityEngine;
using XUtliPoolLib;
public class XCylinderTrigger : XTrigger
{
public string exString;
public etrigger_type TriggerType;
public enum etrigger_type
{
once,
always
}
protected override void OnTriggered()
{
if (exString != null && exString.Length > 0)
{
_interface.SetExternalString(exString, (TriggerType == etrigger_type.once));
}
}
}
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