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path: root/Client/Assets/Scripts/XMainClient/AI/AIRunTimeReturnFailure.cs
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using System;
using System.Xml;

namespace XMainClient
{
	internal class AIRunTimeReturnFailure : AIRunTimeDecorationNode
	{
		public AIRunTimeReturnFailure(XmlElement node) : base(node)
		{
		}

		public override bool Update(XEntity entity)
		{
			bool flag = this._child_node != null;
			if (flag)
			{
				this._child_node.Update(entity);
			}
			return false;
		}
	}
}