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using System;
using System.Xml;
namespace XMainClient
{
internal class AIRunTimeSetFloat : AIRunTimeNodeAction
{
private string _value_name;
private float _value;
private string _store_name;
public AIRunTimeSetFloat(XmlElement node) : base(node)
{
this._value_name = node.GetAttribute("Shared_ValueName");
this._value = float.Parse(node.GetAttribute("value"));
this._store_name = node.GetAttribute("Shared_StoredResultName");
}
public override bool Update(XEntity entity)
{
float floatByName = entity.AI.AIData.GetFloatByName(this._value_name, this._value);
entity.AI.AIData.SetFloatByName(this._store_name, floatByName);
return true;
}
}
}
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