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using System;
using System.Collections.Generic;
using UILib;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient
{
internal class ActivityHelpRewardHandler : DlgHandlerBase
{
protected override string FileName
{
get
{
return "GameSystem/ThemeActivity/ActivityHelpReward";
}
}
private List<ActivityHelpReward> m_RewardData;
public static readonly uint REWARD_SHOW_NUM = 3u;
private IXUILabel m_Time;
private IXUIButton m_Close;
private IXUIWrapContent m_WrapContent;
private IXUIScrollView m_ListScrollView;
private XUIPool m_ItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
protected override void Init()
{
base.Init();
Transform transform = base.transform;
this.m_Time = (transform.Find("Time").GetComponent("XUILabel") as IXUILabel);
this.m_Close = (transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
this.m_WrapContent = (base.transform.Find("Panel/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
this.m_ListScrollView = (base.transform.Find("Panel").GetComponent("XUIScrollView") as IXUIScrollView);
Transform transform2 = transform.Find("Panel/WrapContent/RewardTpl/ItemTpl");
this.m_ItemPool.SetupPool(null, transform2.gameObject, ActivityHelpRewardHandler.REWARD_SHOW_NUM, false);
int num = 0;
while ((long)num < (long)((ulong)ActivityHelpRewardHandler.REWARD_SHOW_NUM))
{
GameObject gameObject = this.m_ItemPool.FetchGameObject(false);
gameObject.transform.localPosition = new Vector3((float)(num * this.m_ItemPool.TplWidth), 0f, 0f) + this.m_ItemPool.TplPos;
gameObject.name = string.Format("item{0}", num);
num++;
}
this.InitShow();
}
public override void RegisterEvent()
{
this.m_Close.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnCloseClick));
this.m_WrapContent.RegisterItemUpdateEventHandler(new WrapItemUpdateEventHandler(this._OnListItemUpdated));
}
protected override void OnShow()
{
base.OnShow();
}
protected override void OnHide()
{
base.OnHide();
}
public override void OnUnload()
{
base.OnUnload();
}
private void InitShow()
{
}
public void SetData(List<ActivityHelpReward> RewardData)
{
this.m_RewardData = RewardData;
this.RefreshList(true);
}
public void RefreshList(bool bResetPosition = true)
{
this.m_RewardData.Sort(new Comparison<ActivityHelpReward>(ActivityHelpReward.Compare));
int count = this.m_RewardData.Count;
this.m_WrapContent.SetContentCount(count, false);
if (bResetPosition)
{
this.m_ListScrollView.ResetPosition();
}
else
{
this.m_WrapContent.RefreshAllVisibleContents();
}
}
private void _OnListItemUpdated(Transform t, int index)
{
bool flag = index < 0 || index >= this.m_RewardData.Count;
if (flag)
{
XSingleton<XDebug>.singleton.AddErrorLog("index:" + index, null, null, null, null, null);
}
else
{
SuperActivityTask.RowData tableData = this.m_RewardData[index].tableData;
string[] array = tableData.title.Split(new char[]
{
'|'
});
IXUILabel ixuilabel = t.Find("Title").GetComponent("XUILabel") as IXUILabel;
bool flag2 = array.Length != 0;
if (flag2)
{
ixuilabel.SetText(array[0]);
}
IXUILabel ixuilabel2 = t.Find("Desc").GetComponent("XUILabel") as IXUILabel;
string arg = this.m_RewardData[index].tableData.cnt.ToString();
bool flag3 = this.m_RewardData[index].state == 0u;
if (flag3)
{
arg = string.Format("({0}/{1})", this.m_RewardData[index].progress, this.m_RewardData[index].tableData.cnt);
}
bool flag4 = array.Length > 1;
if (flag4)
{
ixuilabel2.SetText(string.Format(array[1], arg));
}
IXUIButton ixuibutton = t.Find("Receive").GetComponent("XUIButton") as IXUIButton;
Transform transform = t.Find("End");
ixuibutton.SetEnable(this.m_RewardData[index].state == 1u, false);
ixuibutton.gameObject.SetActive(this.m_RewardData[index].state != 2u);
transform.gameObject.SetActive(this.m_RewardData[index].state == 2u);
ixuibutton.ID = (ulong)((long)index);
ixuibutton.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnGetRewardClick));
int num = 0;
while ((long)num < (long)((ulong)ActivityHelpRewardHandler.REWARD_SHOW_NUM))
{
Transform transform2 = t.Find(string.Format("item{0}", num));
bool flag5 = num < this.m_RewardData[index].tableData.items.Count;
if (flag5)
{
transform2.gameObject.SetActive(true);
ItemList.RowData itemConf = XBagDocument.GetItemConf((int)this.m_RewardData[index].tableData.items[num, 0]);
XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(transform2.gameObject, itemConf, (int)this.m_RewardData[index].tableData.items[num, 1], false);
XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.OpenClickShowTooltipEvent(transform2.gameObject, (int)this.m_RewardData[index].tableData.items[num, 0]);
}
else
{
transform2.gameObject.SetActive(false);
}
num++;
}
}
}
private bool OnGetRewardClick(IXUIButton btn)
{
int index = (int)btn.ID;
XTempActivityDocument.Doc.GetActivityAwards(this.m_RewardData[index].tableData.actid, this.m_RewardData[index].tableData.taskid);
return true;
}
private bool OnCloseClick(IXUIButton btn)
{
base.SetVisible(false);
return true;
}
public void SetEndTime(uint actID)
{
DateTime endTime = XTempActivityDocument.Doc.GetEndTime(actID);
string arg = string.Format(XStringDefineProxy.GetString("CAREER_GROWTH_PROCESS_TIME"), endTime.Year, endTime.Month, endTime.Day);
this.m_Time.SetText(string.Format("{0} {1}:00", arg, endTime.Hour));
}
}
}
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