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using System;
using UILib;
using UnityEngine;
using XMainClient.UI;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class AncientTaskView : DlgBase<AncientTaskView, AnicentTaskBhaviour>
{
public override string fileName
{
get
{
return "OperatingActivity/AncientTask";
}
}
public override bool autoload
{
get
{
return true;
}
}
public override bool hideMainMenu
{
get
{
return false;
}
}
public override bool pushstack
{
get
{
return false;
}
}
public override bool fullscreenui
{
get
{
return false;
}
}
protected override void Init()
{
}
public override void RegisterEvent()
{
base.RegisterEvent();
base.uiBehaviour.m_btnClose.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnBtnClose));
}
protected override void OnShow()
{
base.OnShow();
base.uiBehaviour.m_tabpool.ReturnAll(false);
int i = 0;
int num = XAncientDocument.ancientTask.Table.Length;
while (i < num)
{
GameObject gameObject = base.uiBehaviour.m_tabpool.FetchGameObject(false);
XSingleton<UiUtility>.singleton.AddChild(base.uiBehaviour.boxTpl.transform.parent.gameObject, gameObject);
gameObject.transform.localPosition = base.uiBehaviour.boxTpl.transform.localPosition - new Vector3(0f, (float)(base.uiBehaviour.m_tabpool.TplHeight * i));
IXUICheckBox ixuicheckBox = gameObject.transform.GetComponent("XUICheckBox") as IXUICheckBox;
ixuicheckBox.ID = (ulong)XAncientDocument.ancientTask.Table[i].ID;
ixuicheckBox.RegisterOnCheckEventHandler(new CheckBoxOnCheckEventHandler(this.OnTabClick));
ixuicheckBox.ForceSetFlag(i == 0);
IXUILabel ixuilabel = gameObject.transform.Find("t1").GetComponent("XUILabel") as IXUILabel;
IXUILabel ixuilabel2 = gameObject.transform.Find("selected/t2").GetComponent("XUILabel") as IXUILabel;
ixuilabel.SetText(XAncientDocument.ancientTask.Table[i].title);
ixuilabel2.SetText(XAncientDocument.ancientTask.Table[i].title);
i++;
}
}
private bool OnBtnClose(IXUIButton brn)
{
this.SetVisible(false, true);
return true;
}
private bool OnTabClick(IXUICheckBox box)
{
bool bChecked = box.bChecked;
if (bChecked)
{
int i = 0;
int num = XAncientDocument.ancientTask.Table.Length;
while (i < num)
{
AncientTask.RowData rowData = XAncientDocument.ancientTask.Table[i];
bool flag = rowData.ID == (uint)box.ID;
if (flag)
{
this.RefreshContent(rowData);
this.RefreshRwd(rowData);
break;
}
i++;
}
}
return true;
}
private void RefreshContent(AncientTask.RowData row)
{
this.m_uiBehaviour.m_time.SetText(row.time);
base.uiBehaviour.m_content.SetText(row.content);
}
private void RefreshRwd(AncientTask.RowData row)
{
base.uiBehaviour.m_rwdpool.ReturnAll(false);
int i = 0;
int count = (int)row.rewards.count;
while (i < count)
{
GameObject gameObject = base.uiBehaviour.m_rwdpool.FetchGameObject(false);
XSingleton<UiUtility>.singleton.AddChild(base.uiBehaviour.itemTpl.transform.parent.gameObject, gameObject);
gameObject.transform.localPosition = base.uiBehaviour.itemTpl.transform.localPosition + new Vector3((float)(base.uiBehaviour.m_rwdpool.TplWidth * i), 0f);
XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(gameObject, (int)row.rewards[i, 0], (int)row.rewards[i, 1], false);
IXUISprite ixuisprite = gameObject.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
ixuisprite.ID = (ulong)row.rewards[i, 0];
ixuisprite.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(XSingleton<UiUtility>.singleton.OnItemClick));
i++;
}
}
}
}
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