summaryrefslogtreecommitdiff
path: root/Client/Assets/Scripts/XMainClient/AnicentTaskBhaviour.cs
blob: 0f4a0cda8ac1195981db56899c8d278173d521eb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;

namespace XMainClient
{
	internal class AnicentTaskBhaviour : DlgBehaviourBase
	{
		public GameObject boxTpl;

		public GameObject itemTpl;

		public IXUILabel m_time;

		public IXUILabel m_content;

		public XUIPool m_tabpool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);

		public XUIPool m_rwdpool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);

		public IXUIButton m_btnClose;

		private void Awake()
		{
			this.boxTpl = base.transform.Find("Bg/TaskTitle/option1").gameObject;
			this.m_content = (base.transform.Find("Bg/condition/condition1").GetComponent("XUILabel") as IXUILabel);
			this.m_time = (base.transform.Find("Bg/condition/Time").GetComponent("XUILabel") as IXUILabel);
			this.itemTpl = base.transform.Find("Bg/condition/ItemList/ItemTpl").gameObject;
			this.itemTpl.SetActive(false);
			this.m_btnClose = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
			this.m_tabpool.SetupPool(this.boxTpl.transform.parent.gameObject, this.boxTpl, 2u, false);
			this.m_rwdpool.SetupPool(this.itemTpl.transform.parent.gameObject, this.itemTpl, 2u, false);
		}
	}
}