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using System;
using XUtliPoolLib;
namespace XMainClient
{
internal class XBuffLifeSteal : BuffEffect
{
private float m_Ratio;
private float m_UpperBoundRatio;
private double m_StealUpperBound = 0.0;
private XBuff m_Buff;
private XEntity m_Entity;
public static bool TryCreate(BuffTable.RowData rowData, XBuff buff)
{
bool flag = rowData.LifeSteal[0] == 0f;
bool result;
if (flag)
{
result = false;
}
else
{
buff.AddEffect(new XBuffLifeSteal(ref rowData.LifeSteal, buff));
result = true;
}
return result;
}
public XBuffLifeSteal(ref SeqRef<float> data, XBuff _Buff)
{
this.m_Ratio = data[0];
this.m_Buff = _Buff;
this.m_UpperBoundRatio = data[1];
}
public override void OnAdd(XEntity entity, CombatEffectHelper pEffectHelper)
{
this.m_Entity = entity;
bool flag = this.m_UpperBoundRatio > 0f && entity != null && entity.Attributes != null;
if (flag)
{
this.m_StealUpperBound = entity.Attributes.GetAttr(XAttributeDefine.XAttr_MaxHP_Total) * (double)this.m_UpperBoundRatio;
}
}
public override void OnRemove(XEntity entity, bool IsReplaced)
{
}
public override void OnCastDamage(HurtInfo rawInput, ProjectDamageResult result)
{
bool flag = rawInput.SkillID == 0u;
if (!flag)
{
bool flag2 = this.m_Buff.RelevantSkills != null && this.m_Buff.RelevantSkills.Count != 0;
if (flag2)
{
bool flag3 = !this.m_Buff.RelevantSkills.Contains(rawInput.SkillID);
if (flag3)
{
return;
}
}
bool accept = result.Accept;
if (accept)
{
double num = result.Value * (double)this.m_Ratio;
bool flag4 = this.m_UpperBoundRatio > 0f;
if (flag4)
{
num = Math.Min(num, this.m_StealUpperBound);
this.m_StealUpperBound -= num;
}
bool flag5 = num > 0.0;
if (flag5)
{
XAttrChangeEventArgs @event = XEventPool<XAttrChangeEventArgs>.GetEvent();
@event.AttrKey = XAttributeDefine.XAttr_CurrentHP_Basic;
@event.DeltaValue = num;
@event.Firer = this.m_Entity;
@event.bShowHUD = !this.m_Buff.BuffInfo.DontShowText;
XSingleton<XEventMgr>.singleton.FireEvent(@event);
}
}
}
}
}
}
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