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using System;
using System.Collections.Generic;
using UILib;
using UnityEngine;
using XMainClient.UI;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class CardTotalHandler : DlgHandlerBase
{
public static readonly int LINE_ITEM_NUM = 7;
private XCardCollectDocument doc;
private IXUIButton m_Close;
private IXUISprite m_AutoResolve;
private Transform[] quality = new Transform[6];
private Transform item;
private XUIPool m_qualityItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
private XUIPool[] m_ItemPool = new XUIPool[6];
private Transform CardPanel;
private IXUIScrollView m_CardPanelScrollView;
protected override void Init()
{
base.Init();
this.doc = XDocuments.GetSpecificDocument<XCardCollectDocument>(XCardCollectDocument.uuID);
this.m_Close = (base.PanelObject.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton);
this.m_AutoResolve = (base.PanelObject.transform.Find("Bg/AutoResolve").GetComponent("XUISprite") as IXUISprite);
this.CardPanel = base.PanelObject.transform.Find("Bg/Panel");
this.m_CardPanelScrollView = (base.PanelObject.transform.Find("Bg/Panel").GetComponent("XUIScrollView") as IXUIScrollView);
this.doc.IsCardDirty = true;
this.item = this.CardPanel.transform.Find("Item");
this.m_qualityItemPool.SetupPool(null, this.item.gameObject, 5u, false);
this.m_qualityItemPool.FakeReturnAll();
for (int i = 1; i <= 5; i++)
{
GameObject gameObject = this.m_qualityItemPool.FetchGameObject(false);
gameObject.name = "item";
Transform transform = gameObject.transform.Find("ItemTpl");
this.quality[i] = this.CardPanel.transform.Find(string.Format("Quality{0}", i));
XSingleton<UiUtility>.singleton.AddChild(this.quality[i], gameObject.transform);
IXUISprite ixuisprite = this.quality[i].GetComponent("XUISprite") as IXUISprite;
gameObject.transform.localPosition = new Vector3(0f, (float)(-(float)ixuisprite.spriteHeight), 0f);
this.m_ItemPool[i] = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
this.m_ItemPool[i].SetupPool(null, transform.gameObject, 5u, false);
}
this.m_qualityItemPool.ActualReturnAll(true);
}
public override void RegisterEvent()
{
base.RegisterEvent();
this.m_Close.RegisterClickEventHandler(new ButtonClickEventHandler(this._OnCloseClicked));
this.m_AutoResolve.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this._OnAutoResolveClicked));
}
private bool _OnCloseClicked(IXUIButton go)
{
base.PanelObject.SetActive(false);
bool flag = DlgBase<CardCollectView, CardCollectBehaviour>.singleton.IsVisible();
if (flag)
{
this.doc.View.CloseCurPage(CardPage.CardAll);
}
return true;
}
private void _OnAutoResolveClicked(IXUISprite iSp)
{
bool flag = !DlgBase<ModalDlg, ModalDlgBehaviour>.singleton.GetTempTip(XTempTipDefine.OD_CARD_RESOLVE_TIP);
if (flag)
{
XSingleton<UiUtility>.singleton.ShowModalDialog(XSingleton<UiUtility>.singleton.ReplaceReturn(XSingleton<XStringTable>.singleton.GetString("CARD_RESOLVE_TIP")), XStringDefineProxy.GetString("CARD_COMMON_OK"), XStringDefineProxy.GetString("CARD_COMMON_CANCEL"), new ButtonClickEventHandler(this._OpenAutoResolve), null, false, XTempTipDefine.OD_CARD_RESOLVE_TIP, 50);
}
else
{
this._OpenAutoResolve(null);
}
}
private bool _OpenAutoResolve(IXUIButton btn)
{
bool flag = this.doc.View != null;
if (flag)
{
this.doc.View.qualityFilter.SetVisible(true);
}
XSingleton<UiUtility>.singleton.CloseModalDlg();
return true;
}
public override void OnUnload()
{
base.OnUnload();
this.doc = null;
}
protected override void OnShow()
{
}
public void ShowHandler(bool bResetPosition = false)
{
base.PanelObject.SetActive(true);
List<List<CardsList.RowData>> list = new List<List<CardsList.RowData>>();
for (int i = 0; i <= 5; i++)
{
List<CardsList.RowData> list2 = new List<CardsList.RowData>();
list.Add(list2);
}
for (int j = 0; j < this.doc.CurDeck.CardList.Count; j++)
{
uint cardId = this.doc.CurDeck.CardList[j].CardId;
CardsList.RowData cards = XCardCollectDocument.GetCards(cardId);
ItemList.RowData itemConf = XBagDocument.GetItemConf((int)cardId);
list[(int)itemConf.ItemQuality].Add(cards);
}
float num = 0f;
IXUISprite ixuisprite = this.item.Find("ItemTpl").GetComponent("XUISprite") as IXUISprite;
int spriteWidth = ixuisprite.spriteWidth;
int spriteHeight = ixuisprite.spriteHeight;
this.m_qualityItemPool.FakeReturnAll();
for (int k = 5; k >= 1; k--)
{
GameObject gameObject = this.m_qualityItemPool.FetchGameObject(false);
Transform transform = gameObject.transform.Find("ItemTpl");
this.quality[k].localPosition = new Vector3(0f, num, 0f);
IXUISprite ixuisprite2 = this.quality[k].GetComponent("XUISprite") as IXUISprite;
this.m_ItemPool[k].FakeReturnAll();
int num2 = -1;
for (int l = 0; l < list[k].Count; l++)
{
bool flag = l % CardTotalHandler.LINE_ITEM_NUM == 0;
if (flag)
{
num2++;
}
GameObject gameObject2 = this.m_ItemPool[k].FetchGameObject(false);
int cardCount = this.doc.GetCardCount((int)list[k][l].CardId);
XSingleton<XItemDrawerMgr>.singleton.normalItemDrawer.DrawItem(gameObject2, (int)list[k][l].CardId, cardCount, false);
IXUISprite ixuisprite3 = gameObject2.transform.Find("Icon").GetComponent("XUISprite") as IXUISprite;
ixuisprite3.ID = (ulong)list[k][l].CardId;
ixuisprite3.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(DlgBase<CardCollectView, CardCollectBehaviour>.singleton.OnOpenDetailClick));
IXUILabel ixuilabel = gameObject2.transform.Find("Num").GetComponent("XUILabel") as IXUILabel;
ixuilabel.gameObject.SetActive(cardCount != 0);
ixuilabel.SetText(cardCount.ToString());
int num3 = l % CardTotalHandler.LINE_ITEM_NUM;
gameObject2.transform.localPosition = new Vector3((float)(spriteWidth * num3), (float)(-(float)spriteHeight * num2), 0f);
}
this.m_ItemPool[k].ActualReturnAll(true);
num -= (float)(spriteHeight * (num2 + 1) + ixuisprite2.spriteHeight);
}
this.m_qualityItemPool.ActualReturnAll(true);
if (bResetPosition)
{
this.m_CardPanelScrollView.ResetPosition();
}
}
}
}
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