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path: root/Client/Assets/Scripts/XMainClient/Chat/ChatMemberList.cs
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using System;
using System.Collections.Generic;
using UILib;
using UnityEngine;
using XMainClient.UI;
using XMainClient.UI.UICommon;
using XUtliPoolLib;

namespace XMainClient
{
	internal class ChatMemberList : DlgBase<ChatMemberList, ChatMemberBehaviour>
	{
		public override string fileName
		{
			get
			{
				return "GameSystem/ChatMemberList";
			}
		}

		public override bool autoload
		{
			get
			{
				return true;
			}
		}

		public override bool isHideChat
		{
			get
			{
				return false;
			}
		}

		private List<CGroupPlayerInfo> players;

		protected override void Init()
		{
			base.Init();
		}

		public override void RegisterEvent()
		{
			base.uiBehaviour.m_wrap.RegisterItemUpdateEventHandler(new WrapItemUpdateEventHandler(this.WrapContentItemUpdated));
			base.uiBehaviour.m_sprClose.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnCloseClick));
		}

		protected override void OnShow()
		{
			base.OnShow();
			base.uiBehaviour.m_scroll.ResetPosition();
			GroupChatDocument specificDocument = XDocuments.GetSpecificDocument<GroupChatDocument>(GroupChatDocument.uuID);
			specificDocument.ReqGetGroupInfo(DlgBase<XChatView, XChatBehaviour>.singleton.ChatGroupId);
		}

		public void Refresh()
		{
			GroupChatDocument specificDocument = XDocuments.GetSpecificDocument<GroupChatDocument>(GroupChatDocument.uuID);
			bool flag = specificDocument.players != null;
			if (flag)
			{
				CGroupPlayerInfo[] array = new CGroupPlayerInfo[specificDocument.players.Count];
				specificDocument.players.CopyTo(array);
				this.SelectByState(array);
				base.uiBehaviour.m_wrap.SetContentCount(this.players.Count, false);
			}
		}

		private void SelectByState(CGroupPlayerInfo[] pp)
		{
			bool flag = this.players == null;
			if (flag)
			{
				this.players = new List<CGroupPlayerInfo>();
			}
			else
			{
				this.players.Clear();
			}
			int i = 0;
			int num = pp.Length;
			while (i < num)
			{
				bool flag2 = pp[i].degree < 0;
				if (flag2)
				{
					bool flag3 = pp[i].roleid != XSingleton<XAttributeMgr>.singleton.XPlayerData.RoleID;
					if (flag3)
					{
						this.players.Add(pp[i]);
					}
				}
				i++;
			}
		}

		private void OnCloseClick(IXUISprite spr)
		{
			this.SetVisible(false, true);
		}

		private void WrapContentItemUpdated(Transform t, int index)
		{
			bool flag = this.players == null || this.players[index] == null;
			if (!flag)
			{
				IXUISprite ixuisprite = t.Find("head").GetComponent("XUISprite") as IXUISprite;
				IXUILabel ixuilabel = t.Find("level").GetComponent("XUILabel") as IXUILabel;
				IXUILabel ixuilabel2 = t.Find("UID").GetComponent("XUILabel") as IXUILabel;
				IXUILabel ixuilabel3 = t.Find("PPT").GetComponent("XUILabel") as IXUILabel;
				IXUILabelSymbol ixuilabelSymbol = t.Find("name").GetComponent("XUILabelSymbol") as IXUILabelSymbol;
				IXUISprite ixuisprite2 = t.Find("Btn_chat").GetComponent("XUISprite") as IXUISprite;
				IXUISprite ixuisprite3 = t.Find("add").GetComponent("XUISprite") as IXUISprite;
				IXUILabel ixuilabel4 = t.Find("guild").GetComponent("XUILabel") as IXUILabel;
				IXUISprite ixuisprite4 = t.Find("ProfIcon").GetComponent("XUISprite") as IXUISprite;
				int profession = (int)this.players[index].profession;
				ixuisprite4.spriteName = XSingleton<XProfessionSkillMgr>.singleton.GetProfIcon(profession);
				ixuisprite.spriteName = XSingleton<XProfessionSkillMgr>.singleton.GetProfHeadIcon2(profession);
				ixuisprite2.ID = this.players[index].roleid;
				ixuisprite3.ID = this.players[index].roleid;
				string text = this.players[index].guild;
				bool flag2 = string.IsNullOrEmpty(text);
				if (flag2)
				{
					text = XStringDefineProxy.GetString("NONE");
				}
				ixuilabel4.SetText(text);
				ixuisprite2.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnChatClick));
				ixuisprite3.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnFriendClick));
				bool flag3 = DlgBase<XFriendsView, XFriendsBehaviour>.singleton.IsMyFriend(this.players[index].roleid);
				ixuisprite3.SetVisible(!flag3);
				ixuilabel.SetText(this.players[index].level.ToString());
				ixuilabel3.SetText(this.players[index].ppt.ToString());
				ixuilabelSymbol.InputText = this.players[index].rolename;
				ixuilabel2.SetText(this.players[index].uid.ToString());
			}
		}

		private void OnChatClick(IXUISprite spr)
		{
			this.SetVisible(false, true);
			bool flag = !XSingleton<XGameSysMgr>.singleton.IsSystemOpened(XSysDefine.XSys_Friends);
			if (flag)
			{
				int sysid = XFastEnumIntEqualityComparer<XSysDefine>.ToInt(XSysDefine.XSys_Friends);
				int sysOpenLevel = XSingleton<XGameSysMgr>.singleton.GetSysOpenLevel(sysid);
				XSingleton<UiUtility>.singleton.ShowSystemTip(XStringDefineProxy.GetString("EXPEDITION_REQUIRED_LEVEL", new object[]
				{
					sysOpenLevel
				}) + XSingleton<XGameSysMgr>.singleton.GetSysName(sysid), "fece00");
			}
			else
			{
				CGroupPlayerInfo player = this.GetPlayer(spr.ID);
				DlgBase<XOtherPlayerInfoView, XOtherPlayerInfoBehaviour>.singleton.SetPlayerInfo(spr.ID, player.rolename, player.setid, player.ppt, player.profession);
				DlgBase<XOtherPlayerInfoView, XOtherPlayerInfoBehaviour>.singleton.PrivateChat(null);
			}
		}

		private void OnFriendClick(IXUISprite spr)
		{
			ulong id = spr.ID;
			DlgBase<XFriendsView, XFriendsBehaviour>.singleton.AddFriendById(id);
		}

		private CGroupPlayerInfo GetPlayer(ulong roleid)
		{
			bool flag = this.players != null;
			if (flag)
			{
				foreach (CGroupPlayerInfo cgroupPlayerInfo in this.players)
				{
					bool flag2 = cgroupPlayerInfo.roleid == roleid;
					if (flag2)
					{
						//List<CGroupPlayerInfo>.Enumerator enumerator;
						//return enumerator.Current;
						return cgroupPlayerInfo;
					}
				}
			}
			return null;
		}
	}
}