1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
|
using System;
using System.Collections.Generic;
using KKSG;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient
{
internal class Farmland
{
public HomePlantDocument Doc
{
get
{
bool flag = this.m_doc == null;
if (flag)
{
this.m_doc = HomePlantDocument.Doc;
}
return this.m_doc;
}
}
public uint SeedId
{
get
{
return this.m_seedId;
}
}
public bool IsLock
{
get
{
return this.m_bIsLock;
}
}
public bool IsNeedBreak
{
get
{
bool flag = !this.m_bIsLock;
bool result;
if (flag)
{
result = false;
}
else
{
bool flag2 = (ulong)XSingleton<XAttributeMgr>.singleton.XPlayerData.Level < (ulong)((long)this.BreakLevel);
result = !flag2;
}
return result;
}
}
public ulong OwnerRoleId
{
get
{
return this.m_ownerRoleId;
}
}
public uint FarmlandID
{
get
{
return this.m_farmlandId;
}
}
public PlantSeed.RowData Row
{
get
{
return this.m_row;
}
}
public List<HomeEventLog> FarmLogList
{
get
{
return this.m_farmLogList;
}
}
public bool IsFree
{
get
{
return this.m_seedId == 0u;
}
}
public ulong StateLeftTime
{
get
{
return this.m_stateLeftTime;
}
}
public CropState State
{
get
{
return this.m_state;
}
}
public bool IsRipe
{
get
{
return this.m_bisRipe;
}
set
{
bool flag = this.m_bisRipe != value;
if (flag)
{
this.m_bisRipe = value;
this.Doc.SetHadRedDot();
}
}
}
public float GrowPercent
{
get
{
return this.m_growth / this.m_row.GrowUpAmount;
}
}
public virtual int BreakLevel
{
get
{
return this.m_breakLevel;
}
}
protected virtual Vector3 BoardRotation
{
get
{
return Vector3.zero;
}
}
public uint NpcId
{
get
{
bool flag = this.m_npcId == 0u;
if (flag)
{
this.m_npcId = this.Doc.GetNpcIdByFarmId(this.m_farmlandId);
}
return this.m_npcId;
}
}
public GrowStage Stage
{
get
{
bool isFree = this.IsFree;
GrowStage result;
if (isFree)
{
result = GrowStage.None;
}
else
{
bool isRipe = this.IsRipe;
if (isRipe)
{
result = GrowStage.Ripe;
}
else
{
result = this.m_growStage;
}
}
return result;
}
}
public float GrowSpeed
{
get
{
bool isFree = this.IsFree;
float result;
if (isFree)
{
result = 0f;
}
else
{
uint num = 0u;
bool flag = this.State > CropState.None;
if (flag)
{
num = this.m_row.BadStateGrowUpRate;
}
bool isHadSprite = this.Doc.HomeSprite.IsHadSprite;
if (isHadSprite)
{
num += this.Doc.HomeSprite.Row.EffectGrowRate;
}
bool flag2 = num < 100u;
if (flag2)
{
result = this.m_row.GrowUpAmountPerMinute * (100u - num) / 100f;
}
else
{
result = 1f;
}
}
return result;
}
}
private XFx m_fx;
private PlantSeed.RowData m_row;
private string m_fxPath = "";
protected uint m_farmlandId = 0u;
protected uint m_npcId = 0u;
private uint m_seedId = 0u;
private float m_growth = 0f;
private ulong m_stateLeftTime = 0UL;
protected bool m_bIsLock = true;
protected GameObject m_boardGo;
private CropState m_state = CropState.None;
private HomePlantDocument m_doc;
protected int m_breakLevel = -1;
private ulong m_ownerRoleId = 0UL;
private GrowStage m_growStage = GrowStage.None;
private bool m_bisRipe = false;
private List<HomeEventLog> m_farmLogList = new List<HomeEventLog>();
private List<ulong> m_stolenRoleIdList = new List<ulong>();
public Farmland(uint farmlandId)
{
this.m_farmlandId = farmlandId;
this.m_fxPath = "Effects/FX_Particle/UIfx/rwts_zhongzhi";
}
public void AddStolenUid(ulong uid)
{
this.m_stolenRoleIdList.Add(uid);
}
public int CanSteal()
{
bool flag = (long)this.m_stolenRoleIdList.Count >= (long)((ulong)this.m_row.CanStealMaxTimes);
int result;
if (flag)
{
result = 1;
}
else
{
for (int i = 0; i < this.m_stolenRoleIdList.Count; i++)
{
bool flag2 = this.m_stolenRoleIdList[i] == XSingleton<XAttributeMgr>.singleton.XPlayerData.RoleID;
if (flag2)
{
return 2;
}
}
result = 0;
}
return result;
}
public void SetFarmInfo(uint seedId, float growth, uint stage, ulong statLeftTime, ulong ownerId)
{
this.m_seedId = seedId;
this.m_growth = growth;
this.m_ownerRoleId = ownerId;
this.GetSeedRowData(seedId);
this.SetGrowStage(stage);
bool flag = this.m_row != null;
if (flag)
{
bool flag2 = (ulong)this.m_row.PlantStateCD > statLeftTime;
if (flag2)
{
this.m_stateLeftTime = (ulong)this.m_row.PlantStateCD - statLeftTime;
}
else
{
this.m_stateLeftTime = 0UL;
}
bool flag3 = this.m_growth == 0f;
if (flag3)
{
this.m_growth = this.m_row.InitUpAmount;
}
}
this.m_farmLogList.Clear();
}
public void SetLockStatus(bool status)
{
this.m_bIsLock = status;
this.SetPerfab();
}
public void UpdateFarmInfo(float growth, uint stage)
{
this.m_growth = growth;
this.SetGrowStage(stage);
bool flag = this.m_row != null;
if (flag)
{
this.m_stateLeftTime = (ulong)this.m_row.PlantStateCD;
}
}
public void SetFarmlandFree()
{
this.m_seedId = 0u;
this.m_growth = 0f;
this.m_stateLeftTime = 0UL;
this.m_ownerRoleId = 0UL;
this.m_farmLogList.Clear();
this.m_stolenRoleIdList.Clear();
}
public long GrowLeftTime()
{
bool isFree = this.IsFree;
long result;
if (isFree)
{
result = 0L;
}
else
{
float num = (this.m_row.GrowUpAmount - this.m_growth) / this.GrowSpeed;
bool flag = num < 0f;
if (flag)
{
num = 0f;
}
result = (long)Math.Ceiling((double)num);
}
return result;
}
public void UpdateGrowth()
{
bool flag = this.m_growth < this.m_row.GrowUpAmount;
if (flag)
{
this.m_growth += this.GrowSpeed;
}
}
public void SetCropState(PlantGrowState state)
{
this.IsRipe = (state == PlantGrowState.growMature);
switch (state)
{
case PlantGrowState.growDrought:
this.m_state = CropState.Watering;
break;
case PlantGrowState.growPest:
this.m_state = CropState.Disinsection;
break;
case PlantGrowState.growSluggish:
this.m_state = CropState.Fertilizer;
break;
case PlantGrowState.growCD:
this.m_state = CropState.None;
break;
case PlantGrowState.growMature:
this.m_state = CropState.None;
break;
default:
this.m_state = CropState.None;
break;
}
}
public void SetFarmlandLog(List<GardenEventLog> lst, uint severTime)
{
this.m_farmLogList.Clear();
this.m_stolenRoleIdList.Clear();
for (int i = 0; i < lst.Count; i++)
{
bool flag = lst[i].event_type == 4u;
if (flag)
{
this.m_stolenRoleIdList.Add(lst[i].role_id);
}
}
bool flag2 = lst.Count > 3;
if (flag2)
{
for (int j = lst.Count - 3; j < lst.Count; j++)
{
HomeEventLog item = new HomeEventLog(lst[j], severTime);
this.m_farmLogList.Add(item);
}
}
else
{
for (int k = 0; k < lst.Count; k++)
{
HomeEventLog item2 = new HomeEventLog(lst[k], severTime);
this.m_farmLogList.Add(item2);
}
}
}
public void AddFarmlandLog(GardenEventLog eventLog)
{
HomeEventLog item = new HomeEventLog(eventLog, 0u);
this.m_farmLogList.Insert(0, item);
bool flag = this.m_farmLogList.Count > 3;
if (flag)
{
this.m_farmLogList.RemoveRange(2, this.m_farmLogList.Count - 3);
}
}
public void Destroy()
{
this.DestroyFxEffect();
this.DestroyPerfab();
}
public void SetFxEffect()
{
HomeTypeEnum homeType = HomePlantDocument.Doc.HomeType;
bool flag = !this.IsFree || this.IsLock || homeType == HomeTypeEnum.None || homeType == HomeTypeEnum.OtherHome;
if (flag)
{
this.DestroyFxEffect();
}
else
{
XNpc npc = XSingleton<XEntityMgr>.singleton.GetNpc(this.NpcId);
bool flag2 = npc != null;
if (flag2)
{
bool flag3 = this.m_fx != null;
if (flag3)
{
this.DestroyFxEffect();
}
bool flag4 = this.m_fx == null;
if (flag4)
{
this.m_fx = XSingleton<XFxMgr>.singleton.CreateFx(this.m_fxPath, null, true);
}
bool flag5 = this.m_fx != null;
if (flag5)
{
this.m_fx.Play(npc.EngineObject, new Vector3(0f, npc.Height - 0.3f, 0f), Vector3.one, 1f, false, false, "", 0f);
}
}
}
}
protected virtual void SetPerfab()
{
}
public void DestroyFxEffect()
{
bool flag = this.m_fx != null;
if (flag)
{
XSingleton<XFxMgr>.singleton.DestroyFx(this.m_fx, true);
this.m_fx = null;
}
}
protected void DestroyPerfab()
{
XResourceLoaderMgr.SafeDestroy(ref this.m_boardGo, true);
}
private void GetSeedRowData(uint seedId)
{
this.m_row = HomePlantDocument.PlantSeedTable.GetBySeedID(seedId);
}
private void SetGrowStage(uint stage)
{
switch (stage)
{
case 1u:
this.m_growStage = GrowStage.First;
break;
case 2u:
this.m_growStage = GrowStage.Second;
break;
case 3u:
this.m_growStage = GrowStage.Third;
break;
}
}
}
}
|