blob: 8089b9dab1d5d9171e08e7651e15eae1e0f646ce (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
|
using System;
using System.Collections.Generic;
using KKSG;
namespace XMainClient
{
public class GVGBattleInfo
{
public List<GmfRole> Group
{
get
{
return this._groups;
}
}
public GmfGuildBrief Base
{
get
{
return this._groupBase;
}
}
public uint Inspire
{
get
{
return this._inspire;
}
}
public int Size
{
get
{
return this._groups.Count;
}
}
public bool Empty
{
get
{
return this.Size == 0;
}
}
private List<GmfRole> _groups = new List<GmfRole>();
private GmfGuildBrief _groupBase;
private uint _inspire;
private List<GmfRoleCombat> _roleCombat;
public void Convert(GmfHalfRoles info)
{
this._groups.Clear();
this._groups.AddRange(info.roles);
this._groupBase = info.guildb;
this._inspire = info.inspire;
}
public void Convert(List<GmfRoleCombat> combats)
{
this._roleCombat = combats;
}
public bool TryGetMember(ulong uid, out GmfRole member)
{
member = null;
int i = 0;
int count = this._groups.Count;
while (i < count)
{
bool flag = uid == this._groups[i].roleID;
if (flag)
{
member = this._groups[i];
return true;
}
i++;
}
return false;
}
public bool TryGetCombat(ulong uid, out GmfCombat combat)
{
combat = null;
bool flag = this._roleCombat == null;
bool result;
if (flag)
{
result = false;
}
else
{
int i = 0;
int count = this._roleCombat.Count;
while (i < count)
{
bool flag2 = this._roleCombat[i].gmfrole != null && this._roleCombat[i].gmfrole.roleid == uid;
if (flag2)
{
combat = this._roleCombat[i].combat;
return true;
}
i++;
}
result = false;
}
return result;
}
}
}
|