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using System;
namespace XMainClient
{
internal class XGuildMemberBasicInfo : IComparable<XGuildMemberBasicInfo>
{
public static int ONLINE_TIME = -1;
public ulong uid;
public string name;
public int profession = 1;
public uint ppt;
public uint level;
public GuildPosition position;
public int time;
public uint vip;
public bool isOnline;
public uint liveness;
public uint paymemberid;
public uint titleID;
public bool isInherit;
public static GuildMemberSortType sortType = GuildMemberSortType.GMST_ID;
public static ulong playerID = 0UL;
public static int dir = -1;
public static int[] DefaultSortDirection = new int[]
{
1,
1,
1,
-1,
-1,
-1,
1,
-1,
1,
-1,
1
};
public string GetLiveness()
{
return this.liveness.ToString();
}
public int CompareTo(XGuildMemberBasicInfo other)
{
int num = 0;
bool flag = XGuildMemberBasicInfo.playerID != 0UL && this.uid != other.uid;
if (flag)
{
bool flag2 = this.uid == XGuildMemberBasicInfo.playerID;
if (flag2)
{
return -1;
}
bool flag3 = other.uid == XGuildMemberBasicInfo.playerID;
if (flag3)
{
return 1;
}
}
switch (XGuildMemberBasicInfo.sortType)
{
case GuildMemberSortType.GMST_NAME:
num = this.name.CompareTo(other.name);
break;
case GuildMemberSortType.GMST_PROFESSION:
num = this.profession.CompareTo(other.profession);
break;
case GuildMemberSortType.GMST_TITLE:
num = this.titleID.CompareTo(other.titleID);
break;
case GuildMemberSortType.GMST_LEVEL:
num = this.level.CompareTo(other.level);
break;
case GuildMemberSortType.GMST_POSITION:
num = -this.position.CompareTo(other.position);
break;
case GuildMemberSortType.GMST_TIME:
num = this.time.CompareTo(other.time);
break;
case GuildMemberSortType.GMST_ACTIVE:
num = this.liveness.CompareTo(other.liveness);
break;
case GuildMemberSortType.GMST_INHERIT:
num = this.isInherit.CompareTo(other.isInherit);
break;
case GuildMemberSortType.GMST_ONLINE:
num = this.isOnline.CompareTo(other.isOnline);
break;
case GuildMemberSortType.GMST_PPT:
num = this.ppt.CompareTo(other.ppt);
break;
}
bool flag4 = num == 0;
if (flag4)
{
num = this.uid.CompareTo(other.uid);
}
return num * XGuildMemberBasicInfo.dir;
}
}
}
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