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using System;
using UILib;
using UnityEngine;
using XMainClient.UI.UICommon;
using XUtliPoolLib;
namespace XMainClient
{
internal class XGuildWeeklyBountyBehavior : DlgBehaviourBase
{
public XUIPool BountyItemPool = new XUIPool(XSingleton<XGameUI>.singleton.m_uiTool);
public Transform BountyListTrans;
public IXUILabel TaskDecLabel;
public IXUILabel GetLabel;
public Transform RewardsParentTrans;
public IXUIButton CloseBtn;
public IXUIButton RefreshBtn;
public IXUIButton HelpBtn;
public IXUIButton CommitBtn;
public IXUIButton GetBtn;
public Transform ChestX;
public IXUILabel ChestXExpLabel;
public IXUILabel DragonCoinCostLabel;
public IXUILabel WeeklyAskLabel;
public IXUILabel CommitLabel;
public IXUILabel HelpBtnLabel;
public IXUILabel LeftTimeLabel;
public IXUILabel CurrentValueLabel;
public IXUILabel SingleTaskBountyLabel;
public IXUILabel ProgressLabel;
public IXUIScrollView BountyListScrollView;
public IXUIButton AboutBtn;
public GameObject FreeLabelObj;
public Transform MailRoot;
public Transform effectRoot;
public IXUISprite MailCloseSprite;
public IXUIWrapContent MailWrapContent;
public IXUIScrollView MailScrollView;
public IXUIButton SendGrateFulBtn;
public GameObject CommitBtnRedpoint;
public GameObject RightItem;
private void Awake()
{
this.AboutBtn = (base.transform.Find("Help").GetComponent("XUIButton") as IXUIButton);
this.BountyListTrans = base.transform.Find("BountyList");
this.BountyItemPool.SetupPool(this.BountyListTrans.gameObject, this.BountyListTrans.Find("BountyItem").gameObject, 12u, false);
this.TaskDecLabel = (base.transform.Find("Text/TaskDec").GetComponent("XUILabel") as IXUILabel);
this.GetLabel = (base.transform.transform.Find("GetBtn/GetLabel").GetComponent("XUILabel") as IXUILabel);
this.RewardsParentTrans = base.transform.Find("TaskRewards");
this.CloseBtn = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
this.RefreshBtn = (base.transform.Find("RefreshBtn").GetComponent("XUIButton") as IXUIButton);
this.HelpBtn = (base.transform.Find("ReqHelp").GetComponent("XUIButton") as IXUIButton);
this.CommitBtn = (base.transform.Find("CommitBtn").GetComponent("XUIButton") as IXUIButton);
this.CommitBtnRedpoint = base.transform.Find("CommitBtn/RedPoint").gameObject;
this.GetBtn = (base.transform.Find("GetBtn").GetComponent("XUIButton") as IXUIButton);
this.ChestX = base.transform.transform.Find("ChestX");
this.ChestXExpLabel = (this.ChestX.Find("Exp").GetComponent("XUILabel") as IXUILabel);
this.FreeLabelObj = base.transform.Find("RefreshBtn/FreeLabel").gameObject;
this.DragonCoinCostLabel = (base.transform.Find("RefreshBtn/godLabel").GetComponent("XUILabel") as IXUILabel);
this.WeeklyAskLabel = (base.transform.Find("AskTimesLabel").GetComponent("XUILabel") as IXUILabel);
this.CommitLabel = (base.transform.Find("CommitBtn/T").GetComponent("XUILabel") as IXUILabel);
this.HelpBtnLabel = (base.transform.Find("ReqHelp/GetLabel").GetComponent("XUILabel") as IXUILabel);
this.LeftTimeLabel = (base.transform.Find("LeftTimeLabel").GetComponent("XUILabel") as IXUILabel);
this.CurrentValueLabel = (base.transform.Find("CurrentOwnedNum").GetComponent("XUILabel") as IXUILabel);
this.SingleTaskBountyLabel = (base.transform.Find("SingleTaskBountyValue").GetComponent("XUILabel") as IXUILabel);
this.ProgressLabel = (base.transform.Find("SingleTaskBountyValue/t").GetComponent("XUILabel") as IXUILabel);
this.MailRoot = base.transform.Find("mail");
this.MailCloseSprite = (this.MailRoot.Find("Bg/Black").GetComponent("XUISprite") as IXUISprite);
this.MailWrapContent = (this.MailRoot.Find("MailDlg/WrapContent").GetComponent("XUIWrapContent") as IXUIWrapContent);
this.MailScrollView = (this.MailRoot.Find("MailDlg").GetComponent("XUIScrollView") as IXUIScrollView);
this.SendGrateFulBtn = (this.MailRoot.Find("OK").GetComponent("XUIButton") as IXUIButton);
this.BountyListScrollView = (this.BountyListTrans.GetComponent("XUIScrollView") as IXUIScrollView);
this.RightItem = base.transform.Find("RightItem").gameObject;
this.effectRoot = base.transform.Find("EffectPanel/Effect");
}
}
}
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