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using System;
using System.Collections.Generic;
using KKSG;
using UILib;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient
{
internal class GuildBattleMiniRankHandler : DlgHandlerBase
{
protected override string FileName
{
get
{
return "Battle/GuildTerritoryBattleDlg";
}
}
private IXUISprite m_sprClose;
private IXUIButton m_btnOpen;
private IXUICheckBox m_boxPoint;
private IXUICheckBox m_boxTerritory;
private IXUITweenTool m_tween;
private IXUILabel m_lblTerritory;
private IXUILabel m_lblFeats;
private IXUIWrapContent m_wrapPoint;
private IXUIWrapContent m_wrapTerritory;
private List<int> seal_list;
protected override void Init()
{
base.Init();
this.m_sprClose = (base.transform.Find("Bg/offset/LeftView/close").GetComponent("XUISprite") as IXUISprite);
this.m_btnOpen = (base.transform.Find("Bg/Open").GetComponent("XUIButton") as IXUIButton);
this.m_boxPoint = (base.transform.Find("Bg/offset/Tabs/Tab_Point").GetComponent("XUICheckBox") as IXUICheckBox);
this.m_boxTerritory = (base.transform.Find("Bg/offset/Tabs/Tab_Territory").GetComponent("XUICheckBox") as IXUICheckBox);
this.m_tween = (base.transform.Find("Bg/offset").GetComponent("XUIPlayTween") as IXUITweenTool);
this.m_lblTerritory = (base.transform.Find("Bg/offset/LeftView/TerritoryName").GetComponent("XUILabel") as IXUILabel);
this.m_lblFeats = (base.transform.Find("Bg/offset/LeftView/TerritoryFeats").GetComponent("XUILabel") as IXUILabel);
this.m_wrapPoint = (base.transform.Find("Bg/offset/LeftView/PointScrollView/wrap").GetComponent("XUIWrapContent") as IXUIWrapContent);
this.m_wrapTerritory = (base.transform.Find("Bg/offset/LeftView/TerritoryScrollView/wrap").GetComponent("XUIWrapContent") as IXUIWrapContent);
this.m_wrapPoint.RegisterItemUpdateEventHandler(new WrapItemUpdateEventHandler(this.WrapPointUpdate));
this.m_wrapTerritory.RegisterItemUpdateEventHandler(new WrapItemUpdateEventHandler(this.WrapTorritoryUpdate));
}
public override void RegisterEvent()
{
base.RegisterEvent();
this.m_boxTerritory.RegisterOnCheckEventHandler(new CheckBoxOnCheckEventHandler(this.OnTerritoryClick));
this.m_boxPoint.RegisterOnCheckEventHandler(new CheckBoxOnCheckEventHandler(this.OnTabPointClick));
this.m_sprClose.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnCloseClick));
this.m_btnOpen.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnOpenClick));
}
protected override void OnShow()
{
base.OnShow();
this.ChangeState(true);
this.ChangeTab(true);
}
public void RefreshAll()
{
XGuildTerritoryDocument specificDocument = XDocuments.GetSpecificDocument<XGuildTerritoryDocument>(XGuildTerritoryDocument.uuID);
bool activeSelf = this.m_wrapPoint.gameObject.activeSelf;
if (activeSelf)
{
this.m_wrapPoint.SetContentCount(specificDocument.guilds.Count, false);
}
bool activeSelf2 = this.m_wrapTerritory.gameObject.activeSelf;
if (activeSelf2)
{
this.m_wrapTerritory.SetContentCount(specificDocument.jvdians.Count, false);
}
this.RefreshFeats(specificDocument);
}
private void ChangeState(bool open)
{
this.m_btnOpen.SetVisible(!open);
this.m_sprClose.SetVisible(open);
}
private void ChangeTab(bool isScoreTab)
{
this.m_wrapPoint.gameObject.SetActive(isScoreTab);
bool flag = XSingleton<XScene>.singleton.SceneType == SceneType.SCENE_CASTLE_WAIT;
this.m_wrapTerritory.gameObject.SetActive(!isScoreTab && !flag);
this.m_lblTerritory.SetVisible(!isScoreTab && flag);
}
private bool OnTabPointClick(IXUICheckBox box)
{
bool bChecked = box.bChecked;
if (bChecked)
{
this.ChangeTab(true);
}
return true;
}
private bool OnTerritoryClick(IXUICheckBox box)
{
bool bChecked = box.bChecked;
if (bChecked)
{
this.ChangeTab(false);
}
return true;
}
private void OnCloseClick(IXUISprite sp)
{
this.ChangeState(false);
this.m_tween.ResetTween(true);
this.m_tween.PlayTween(true, -1f);
}
private bool OnOpenClick(IXUIButton btn)
{
this.ChangeState(true);
this.m_tween.ResetTween(false);
this.m_tween.PlayTween(false, -1f);
return true;
}
private void WrapPointUpdate(Transform t, int index)
{
XGuildTerritoryDocument specificDocument = XDocuments.GetSpecificDocument<XGuildTerritoryDocument>(XGuildTerritoryDocument.uuID);
bool flag = specificDocument.guilds.Count > index;
if (flag)
{
GCFGuild gcfguild = specificDocument.guilds[index];
IXUISprite ixuisprite = t.Find("Icon").GetComponent("XUISprite") as IXUISprite;
IXUILabel ixuilabel = t.Find("Num").GetComponent("XUILabel") as IXUILabel;
IXUILabel ixuilabel2 = t.Find("Name").GetComponent("XUILabel") as IXUILabel;
IXUILabel ixuilabel3 = t.Find("Score").GetComponent("XUILabel") as IXUILabel;
IXUISprite ixuisprite2 = t.Find("BG_SELF").GetComponent("XUISprite") as IXUISprite;
IXUISprite ixuisprite3 = t.Find("BG_ENERMY").GetComponent("XUISprite") as IXUISprite;
ixuilabel.SetText((index + 1).ToString());
ixuisprite.SetSprite(XGuildDocument.GetPortraitName((int)gcfguild.brief.guildicon));
ixuilabel2.SetText(gcfguild.brief.guildname);
ixuilabel3.SetText(gcfguild.brief.point.ToString());
ixuisprite2.SetVisible(gcfguild.isPartern);
ixuisprite3.SetVisible(!gcfguild.isPartern);
}
}
private void WrapTorritoryUpdate(Transform t, int index)
{
XGuildTerritoryDocument specificDocument = XDocuments.GetSpecificDocument<XGuildTerritoryDocument>(XGuildTerritoryDocument.uuID);
bool flag = specificDocument.jvdians.Count > index;
if (flag)
{
GCFJvDianInfo gcfjvDianInfo = specificDocument.jvdians[index];
IXUILabel ixuilabel = t.Find("Name").GetComponent("XUILabel") as IXUILabel;
IXUILabel ixuilabel2 = t.Find("CheckPoint").GetComponent("XUILabel") as IXUILabel;
int num = XFastEnumIntEqualityComparer<GCFJvDianType>.ToInt(gcfjvDianInfo.type);
ixuilabel2.SetText(XStringDefineProxy.GetString("Territory_judian" + num));
ixuilabel.SetText(string.IsNullOrEmpty(gcfjvDianInfo.guildname) ? "-" : gcfjvDianInfo.guildname);
}
}
private void RefreshFeats(XGuildTerritoryDocument doc)
{
uint feats = doc.feats;
bool flag = this.seal_list == null;
if (flag)
{
this.CulResult();
}
int num = 0;
for (int i = 0; i < this.seal_list.Count; i++)
{
bool flag2 = (long)this.seal_list[i] > (long)((ulong)feats);
if (flag2)
{
num = this.seal_list[i];
break;
}
}
IXUILabel ixuilabel = this.m_lblFeats.gameObject.transform.Find("Label").GetComponent("XUILabel") as IXUILabel;
bool flag3 = num != 0;
if (flag3)
{
this.m_lblFeats.SetText(string.Format("{0}/{1}", feats, num));
ixuilabel.Alpha = 1f;
}
else
{
this.m_lblFeats.SetText(XStringDefineProxy.GetString("BIG_MELEE_MAX_POINT_STAGE"));
ixuilabel.Alpha = 0f;
}
}
private void CulResult()
{
this.seal_list = new List<int>();
int num = 0;
foreach (TerritoryRewd.RowData rowData in XGuildTerritoryDocument.mTerritoryRewd.Table)
{
bool flag = rowData.Point != num;
if (flag)
{
this.seal_list.Add(rowData.Point);
num = rowData.Point;
}
}
}
}
}
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