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path: root/Client/Assets/Scripts/XMainClient/InGameADBehaviour.cs
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using System;
using UILib;
using XMainClient.UI.UICommon;

namespace XMainClient
{
	internal class InGameADBehaviour : DlgBehaviourBase
	{
		public IXUIButton m_Close;

		public IXUITexture m_Tex;

		public IXUISprite m_BtnGo;

		private void Awake()
		{
			this.m_Close = (base.transform.Find("Close").GetComponent("XUIButton") as IXUIButton);
			this.m_Tex = (base.transform.Find("Tex").GetComponent("XUITexture") as IXUITexture);
			this.m_BtnGo = (base.transform.Find("BtnGo").GetComponent("XUISprite") as IXUISprite);
		}
	}
}