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using System;
using System.Collections.Generic;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "EnterSceneCoolDownNotify")]
[Serializable]
public class EnterSceneCoolDownNotify : IExtensible
{
[ProtoMember(1, Name = "groupid", DataFormat = DataFormat.TwosComplement)]
public List<uint> groupid
{
get
{
return this._groupid;
}
}
[ProtoMember(2, Name = "cooldown", DataFormat = DataFormat.TwosComplement)]
public List<uint> cooldown
{
get
{
return this._cooldown;
}
}
private readonly List<uint> _groupid = new List<uint>();
private readonly List<uint> _cooldown = new List<uint>();
private IExtension extensionObject;
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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