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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "GetAchieveBrifInfoRes")]
[Serializable]
public class GetAchieveBrifInfoRes : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "result", DataFormat = DataFormat.TwosComplement)]
public ErrorCode result
{
get
{
return this._result ?? ErrorCode.ERR_SUCCESS;
}
set
{
this._result = new ErrorCode?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool resultSpecified
{
get
{
return this._result != null;
}
set
{
bool flag = value == (this._result == null);
if (flag)
{
this._result = (value ? new ErrorCode?(this.result) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "achievePoint", DataFormat = DataFormat.TwosComplement)]
public uint achievePoint
{
get
{
return this._achievePoint ?? 0u;
}
set
{
this._achievePoint = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool achievePointSpecified
{
get
{
return this._achievePoint != null;
}
set
{
bool flag = value == (this._achievePoint == null);
if (flag)
{
this._achievePoint = (value ? new uint?(this.achievePoint) : null);
}
}
}
[ProtoMember(3, IsRequired = false, Name = "maxAchievePoint", DataFormat = DataFormat.TwosComplement)]
public uint maxAchievePoint
{
get
{
return this._maxAchievePoint ?? 0u;
}
set
{
this._maxAchievePoint = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool maxAchievePointSpecified
{
get
{
return this._maxAchievePoint != null;
}
set
{
bool flag = value == (this._maxAchievePoint == null);
if (flag)
{
this._maxAchievePoint = (value ? new uint?(this.maxAchievePoint) : null);
}
}
}
[ProtoMember(4, Name = "dataList", DataFormat = DataFormat.Default)]
public List<AchieveBriefInfo> dataList
{
get
{
return this._dataList;
}
}
[ProtoMember(5, IsRequired = false, Name = "rewardId", DataFormat = DataFormat.TwosComplement)]
public uint rewardId
{
get
{
return this._rewardId ?? 0u;
}
set
{
this._rewardId = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool rewardIdSpecified
{
get
{
return this._rewardId != null;
}
set
{
bool flag = value == (this._rewardId == null);
if (flag)
{
this._rewardId = (value ? new uint?(this.rewardId) : null);
}
}
}
private ErrorCode? _result;
private uint? _achievePoint;
private uint? _maxAchievePoint;
private readonly List<AchieveBriefInfo> _dataList = new List<AchieveBriefInfo>();
private uint? _rewardId;
private IExtension extensionObject;
private bool ShouldSerializeresult()
{
return this.resultSpecified;
}
private void Resetresult()
{
this.resultSpecified = false;
}
private bool ShouldSerializeachievePoint()
{
return this.achievePointSpecified;
}
private void ResetachievePoint()
{
this.achievePointSpecified = false;
}
private bool ShouldSerializemaxAchievePoint()
{
return this.maxAchievePointSpecified;
}
private void ResetmaxAchievePoint()
{
this.maxAchievePointSpecified = false;
}
private bool ShouldSerializerewardId()
{
return this.rewardIdSpecified;
}
private void ResetrewardId()
{
this.rewardIdSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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