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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "GuildBestCardsNtf")]
[Serializable]
public class GuildBestCardsNtf : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "bestresult", DataFormat = DataFormat.TwosComplement)]
public uint bestresult
{
get
{
return this._bestresult ?? 0u;
}
set
{
this._bestresult = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool bestresultSpecified
{
get
{
return this._bestresult != null;
}
set
{
bool flag = value == (this._bestresult == null);
if (flag)
{
this._bestresult = (value ? new uint?(this.bestresult) : null);
}
}
}
[ProtoMember(2, Name = "bestcards", DataFormat = DataFormat.TwosComplement)]
public List<uint> bestcards
{
get
{
return this._bestcards;
}
}
[ProtoMember(3, IsRequired = false, Name = "bestrole", DataFormat = DataFormat.Default)]
public string bestrole
{
get
{
return this._bestrole ?? "";
}
set
{
this._bestrole = value;
}
}
[XmlIgnore]
[Browsable(false)]
public bool bestroleSpecified
{
get
{
return this._bestrole != null;
}
set
{
bool flag = value == (this._bestrole == null);
if (flag)
{
this._bestrole = (value ? this.bestrole : null);
}
}
}
[ProtoMember(4, IsRequired = false, Name = "type", DataFormat = DataFormat.TwosComplement)]
public uint type
{
get
{
return this._type ?? 0u;
}
set
{
this._type = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool typeSpecified
{
get
{
return this._type != null;
}
set
{
bool flag = value == (this._type == null);
if (flag)
{
this._type = (value ? new uint?(this.type) : null);
}
}
}
[ProtoMember(5, IsRequired = false, Name = "match_type", DataFormat = DataFormat.TwosComplement)]
public uint match_type
{
get
{
return this._match_type ?? 0u;
}
set
{
this._match_type = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool match_typeSpecified
{
get
{
return this._match_type != null;
}
set
{
bool flag = value == (this._match_type == null);
if (flag)
{
this._match_type = (value ? new uint?(this.match_type) : null);
}
}
}
private uint? _bestresult;
private readonly List<uint> _bestcards = new List<uint>();
private string _bestrole;
private uint? _type;
private uint? _match_type;
private IExtension extensionObject;
private bool ShouldSerializebestresult()
{
return this.bestresultSpecified;
}
private void Resetbestresult()
{
this.bestresultSpecified = false;
}
private bool ShouldSerializebestrole()
{
return this.bestroleSpecified;
}
private void Resetbestrole()
{
this.bestroleSpecified = false;
}
private bool ShouldSerializetype()
{
return this.typeSpecified;
}
private void Resettype()
{
this.typeSpecified = false;
}
private bool ShouldSerializematch_type()
{
return this.match_typeSpecified;
}
private void Resetmatch_type()
{
this.match_typeSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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