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path: root/Client/Assets/Scripts/XMainClient/KKSG/GuildBuff.cs
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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;

namespace KKSG
{
	[ProtoContract(Name = "GuildBuff")]
	[Serializable]
	public class GuildBuff : IExtensible
	{
		[ProtoMember(1, IsRequired = false, Name = "id", DataFormat = DataFormat.TwosComplement)]
		public uint id
		{
			get
			{
				return this._id ?? 0u;
			}
			set
			{
				this._id = new uint?(value);
			}
		}

		[XmlIgnore]
		[Browsable(false)]
		public bool idSpecified
		{
			get
			{
				return this._id != null;
			}
			set
			{
				bool flag = value == (this._id == null);
				if (flag)
				{
					this._id = (value ? new uint?(this.id) : null);
				}
			}
		}

		[ProtoMember(2, IsRequired = false, Name = "time", DataFormat = DataFormat.TwosComplement)]
		public uint time
		{
			get
			{
				return this._time ?? 0u;
			}
			set
			{
				this._time = new uint?(value);
			}
		}

		[XmlIgnore]
		[Browsable(false)]
		public bool timeSpecified
		{
			get
			{
				return this._time != null;
			}
			set
			{
				bool flag = value == (this._time == null);
				if (flag)
				{
					this._time = (value ? new uint?(this.time) : null);
				}
			}
		}

		private uint? _id;

		private uint? _time;

		private IExtension extensionObject;

		private bool ShouldSerializeid()
		{
			return this.idSpecified;
		}

		private void Resetid()
		{
			this.idSpecified = false;
		}

		private bool ShouldSerializetime()
		{
			return this.timeSpecified;
		}

		private void Resettime()
		{
			this.timeSpecified = false;
		}

		IExtension IExtensible.GetExtensionObject(bool createIfMissing)
		{
			return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
		}
	}
}