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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "GuildCardRankNtf")]
[Serializable]
public class GuildCardRankNtf : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "type", DataFormat = DataFormat.TwosComplement)]
public uint type
{
get
{
return this._type ?? 0u;
}
set
{
this._type = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool typeSpecified
{
get
{
return this._type != null;
}
set
{
bool flag = value == (this._type == null);
if (flag)
{
this._type = (value ? new uint?(this.type) : null);
}
}
}
[ProtoMember(2, Name = "name", DataFormat = DataFormat.Default)]
public List<string> name
{
get
{
return this._name;
}
}
[ProtoMember(3, Name = "point", DataFormat = DataFormat.TwosComplement)]
public List<int> point
{
get
{
return this._point;
}
}
private uint? _type;
private readonly List<string> _name = new List<string>();
private readonly List<int> _point = new List<int>();
private IExtension extensionObject;
private bool ShouldSerializetype()
{
return this.typeSpecified;
}
private void Resettype()
{
this.typeSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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