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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "HeroBattleCanUseHeroData")]
[Serializable]
public class HeroBattleCanUseHeroData : IExtensible
{
[ProtoMember(1, Name = "havehero", DataFormat = DataFormat.TwosComplement)]
public List<uint> havehero
{
get
{
return this._havehero;
}
}
[ProtoMember(2, Name = "freehero", DataFormat = DataFormat.TwosComplement)]
public List<uint> freehero
{
get
{
return this._freehero;
}
}
[ProtoMember(3, Name = "experiencehero", DataFormat = DataFormat.TwosComplement)]
public List<uint> experiencehero
{
get
{
return this._experiencehero;
}
}
[ProtoMember(4, IsRequired = false, Name = "leftChooseTime", DataFormat = DataFormat.TwosComplement)]
public uint leftChooseTime
{
get
{
return this._leftChooseTime ?? 0u;
}
set
{
this._leftChooseTime = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool leftChooseTimeSpecified
{
get
{
return this._leftChooseTime != null;
}
set
{
bool flag = value == (this._leftChooseTime == null);
if (flag)
{
this._leftChooseTime = (value ? new uint?(this.leftChooseTime) : null);
}
}
}
private readonly List<uint> _havehero = new List<uint>();
private readonly List<uint> _freehero = new List<uint>();
private readonly List<uint> _experiencehero = new List<uint>();
private uint? _leftChooseTime;
private IExtension extensionObject;
private bool ShouldSerializeleftChooseTime()
{
return this.leftChooseTimeSpecified;
}
private void ResetleftChooseTime()
{
this.leftChooseTimeSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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