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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "HeroKillNotifyData")]
[Serializable]
public class HeroKillNotifyData : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "killer", DataFormat = DataFormat.Default)]
[DefaultValue(null)]
public HeroKillUnit killer
{
get
{
return this._killer;
}
set
{
this._killer = value;
}
}
[ProtoMember(2, IsRequired = false, Name = "dead", DataFormat = DataFormat.Default)]
[DefaultValue(null)]
public HeroKillUnit dead
{
get
{
return this._dead;
}
set
{
this._dead = value;
}
}
[ProtoMember(3, Name = "assists", DataFormat = DataFormat.Default)]
public List<HeroKillUnit> assists
{
get
{
return this._assists;
}
}
[ProtoMember(4, IsRequired = false, Name = "multiKill", DataFormat = DataFormat.TwosComplement)]
public uint multiKill
{
get
{
return this._multiKill ?? 0u;
}
set
{
this._multiKill = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool multiKillSpecified
{
get
{
return this._multiKill != null;
}
set
{
bool flag = value == (this._multiKill == null);
if (flag)
{
this._multiKill = (value ? new uint?(this.multiKill) : null);
}
}
}
[ProtoMember(5, IsRequired = false, Name = "isFirstBlood", DataFormat = DataFormat.Default)]
public bool isFirstBlood
{
get
{
return this._isFirstBlood ?? false;
}
set
{
this._isFirstBlood = new bool?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool isFirstBloodSpecified
{
get
{
return this._isFirstBlood != null;
}
set
{
bool flag = value == (this._isFirstBlood == null);
if (flag)
{
this._isFirstBlood = (value ? new bool?(this.isFirstBlood) : null);
}
}
}
private HeroKillUnit _killer = null;
private HeroKillUnit _dead = null;
private readonly List<HeroKillUnit> _assists = new List<HeroKillUnit>();
private uint? _multiKill;
private bool? _isFirstBlood;
private IExtension extensionObject;
private bool ShouldSerializemultiKill()
{
return this.multiKillSpecified;
}
private void ResetmultiKill()
{
this.multiKillSpecified = false;
}
private bool ShouldSerializeisFirstBlood()
{
return this.isFirstBloodSpecified;
}
private void ResetisFirstBlood()
{
this.isFirstBloodSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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