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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "IntegralBattle")]
[Serializable]
public class IntegralBattle : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "guildone", DataFormat = DataFormat.TwosComplement)]
public ulong guildone
{
get
{
return this._guildone ?? 0UL;
}
set
{
this._guildone = new ulong?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool guildoneSpecified
{
get
{
return this._guildone != null;
}
set
{
bool flag = value == (this._guildone == null);
if (flag)
{
this._guildone = (value ? new ulong?(this.guildone) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "guildtwo", DataFormat = DataFormat.TwosComplement)]
public ulong guildtwo
{
get
{
return this._guildtwo ?? 0UL;
}
set
{
this._guildtwo = new ulong?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool guildtwoSpecified
{
get
{
return this._guildtwo != null;
}
set
{
bool flag = value == (this._guildtwo == null);
if (flag)
{
this._guildtwo = (value ? new ulong?(this.guildtwo) : null);
}
}
}
[ProtoMember(3, IsRequired = false, Name = "isdo", DataFormat = DataFormat.Default)]
public bool isdo
{
get
{
return this._isdo ?? false;
}
set
{
this._isdo = new bool?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool isdoSpecified
{
get
{
return this._isdo != null;
}
set
{
bool flag = value == (this._isdo == null);
if (flag)
{
this._isdo = (value ? new bool?(this.isdo) : null);
}
}
}
[ProtoMember(4, IsRequired = false, Name = "guildonescore", DataFormat = DataFormat.TwosComplement)]
public uint guildonescore
{
get
{
return this._guildonescore ?? 0u;
}
set
{
this._guildonescore = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool guildonescoreSpecified
{
get
{
return this._guildonescore != null;
}
set
{
bool flag = value == (this._guildonescore == null);
if (flag)
{
this._guildonescore = (value ? new uint?(this.guildonescore) : null);
}
}
}
[ProtoMember(5, IsRequired = false, Name = "guildtwoscore", DataFormat = DataFormat.TwosComplement)]
public uint guildtwoscore
{
get
{
return this._guildtwoscore ?? 0u;
}
set
{
this._guildtwoscore = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool guildtwoscoreSpecified
{
get
{
return this._guildtwoscore != null;
}
set
{
bool flag = value == (this._guildtwoscore == null);
if (flag)
{
this._guildtwoscore = (value ? new uint?(this.guildtwoscore) : null);
}
}
}
[ProtoMember(6, IsRequired = false, Name = "nameone", DataFormat = DataFormat.Default)]
public string nameone
{
get
{
return this._nameone ?? "";
}
set
{
this._nameone = value;
}
}
[XmlIgnore]
[Browsable(false)]
public bool nameoneSpecified
{
get
{
return this._nameone != null;
}
set
{
bool flag = value == (this._nameone == null);
if (flag)
{
this._nameone = (value ? this.nameone : null);
}
}
}
[ProtoMember(7, IsRequired = false, Name = "nametwo", DataFormat = DataFormat.Default)]
public string nametwo
{
get
{
return this._nametwo ?? "";
}
set
{
this._nametwo = value;
}
}
[XmlIgnore]
[Browsable(false)]
public bool nametwoSpecified
{
get
{
return this._nametwo != null;
}
set
{
bool flag = value == (this._nametwo == null);
if (flag)
{
this._nametwo = (value ? this.nametwo : null);
}
}
}
[ProtoMember(8, IsRequired = false, Name = "iconone", DataFormat = DataFormat.TwosComplement)]
public uint iconone
{
get
{
return this._iconone ?? 0u;
}
set
{
this._iconone = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool icononeSpecified
{
get
{
return this._iconone != null;
}
set
{
bool flag = value == (this._iconone == null);
if (flag)
{
this._iconone = (value ? new uint?(this.iconone) : null);
}
}
}
[ProtoMember(9, IsRequired = false, Name = "icontwo", DataFormat = DataFormat.TwosComplement)]
public uint icontwo
{
get
{
return this._icontwo ?? 0u;
}
set
{
this._icontwo = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool icontwoSpecified
{
get
{
return this._icontwo != null;
}
set
{
bool flag = value == (this._icontwo == null);
if (flag)
{
this._icontwo = (value ? new uint?(this.icontwo) : null);
}
}
}
[ProtoMember(10, IsRequired = false, Name = "wartime", DataFormat = DataFormat.TwosComplement)]
public uint wartime
{
get
{
return this._wartime ?? 0u;
}
set
{
this._wartime = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool wartimeSpecified
{
get
{
return this._wartime != null;
}
set
{
bool flag = value == (this._wartime == null);
if (flag)
{
this._wartime = (value ? new uint?(this.wartime) : null);
}
}
}
[ProtoMember(11, IsRequired = false, Name = "state", DataFormat = DataFormat.TwosComplement)]
public IntegralState state
{
get
{
return this._state ?? IntegralState.integralready;
}
set
{
this._state = new IntegralState?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool stateSpecified
{
get
{
return this._state != null;
}
set
{
bool flag = value == (this._state == null);
if (flag)
{
this._state = (value ? new IntegralState?(this.state) : null);
}
}
}
private ulong? _guildone;
private ulong? _guildtwo;
private bool? _isdo;
private uint? _guildonescore;
private uint? _guildtwoscore;
private string _nameone;
private string _nametwo;
private uint? _iconone;
private uint? _icontwo;
private uint? _wartime;
private IntegralState? _state;
private IExtension extensionObject;
private bool ShouldSerializeguildone()
{
return this.guildoneSpecified;
}
private void Resetguildone()
{
this.guildoneSpecified = false;
}
private bool ShouldSerializeguildtwo()
{
return this.guildtwoSpecified;
}
private void Resetguildtwo()
{
this.guildtwoSpecified = false;
}
private bool ShouldSerializeisdo()
{
return this.isdoSpecified;
}
private void Resetisdo()
{
this.isdoSpecified = false;
}
private bool ShouldSerializeguildonescore()
{
return this.guildonescoreSpecified;
}
private void Resetguildonescore()
{
this.guildonescoreSpecified = false;
}
private bool ShouldSerializeguildtwoscore()
{
return this.guildtwoscoreSpecified;
}
private void Resetguildtwoscore()
{
this.guildtwoscoreSpecified = false;
}
private bool ShouldSerializenameone()
{
return this.nameoneSpecified;
}
private void Resetnameone()
{
this.nameoneSpecified = false;
}
private bool ShouldSerializenametwo()
{
return this.nametwoSpecified;
}
private void Resetnametwo()
{
this.nametwoSpecified = false;
}
private bool ShouldSerializeiconone()
{
return this.icononeSpecified;
}
private void Reseticonone()
{
this.icononeSpecified = false;
}
private bool ShouldSerializeicontwo()
{
return this.icontwoSpecified;
}
private void Reseticontwo()
{
this.icontwoSpecified = false;
}
private bool ShouldSerializewartime()
{
return this.wartimeSpecified;
}
private void Resetwartime()
{
this.wartimeSpecified = false;
}
private bool ShouldSerializestate()
{
return this.stateSpecified;
}
private void Resetstate()
{
this.stateSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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