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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "LoginReward")]
[Serializable]
public class LoginReward : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "day", DataFormat = DataFormat.TwosComplement)]
public int day
{
get
{
return this._day ?? 0;
}
set
{
this._day = new int?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool daySpecified
{
get
{
return this._day != null;
}
set
{
bool flag = value == (this._day == null);
if (flag)
{
this._day = (value ? new int?(this.day) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "itemID", DataFormat = DataFormat.TwosComplement)]
public uint itemID
{
get
{
return this._itemID ?? 0u;
}
set
{
this._itemID = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool itemIDSpecified
{
get
{
return this._itemID != null;
}
set
{
bool flag = value == (this._itemID == null);
if (flag)
{
this._itemID = (value ? new uint?(this.itemID) : null);
}
}
}
[ProtoMember(3, IsRequired = false, Name = "state", DataFormat = DataFormat.TwosComplement)]
public LoginRewardState state
{
get
{
return this._state ?? LoginRewardState.LOGINRS_CANNOT;
}
set
{
this._state = new LoginRewardState?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool stateSpecified
{
get
{
return this._state != null;
}
set
{
bool flag = value == (this._state == null);
if (flag)
{
this._state = (value ? new LoginRewardState?(this.state) : null);
}
}
}
[ProtoMember(4, Name = "items", DataFormat = DataFormat.Default)]
public List<ItemBrief> items
{
get
{
return this._items;
}
}
private int? _day;
private uint? _itemID;
private LoginRewardState? _state;
private readonly List<ItemBrief> _items = new List<ItemBrief>();
private IExtension extensionObject;
private bool ShouldSerializeday()
{
return this.daySpecified;
}
private void Resetday()
{
this.daySpecified = false;
}
private bool ShouldSerializeitemID()
{
return this.itemIDSpecified;
}
private void ResetitemID()
{
this.itemIDSpecified = false;
}
private bool ShouldSerializestate()
{
return this.stateSpecified;
}
private void Resetstate()
{
this.stateSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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