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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "NoticeGuildBossEnd")]
[Serializable]
public class NoticeGuildBossEnd : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "isWin", DataFormat = DataFormat.Default)]
public bool isWin
{
get
{
return this._isWin ?? false;
}
set
{
this._isWin = new bool?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool isWinSpecified
{
get
{
return this._isWin != null;
}
set
{
bool flag = value == (this._isWin == null);
if (flag)
{
this._isWin = (value ? new bool?(this.isWin) : null);
}
}
}
private bool? _isWin;
private IExtension extensionObject;
private bool ShouldSerializeisWin()
{
return this.isWinSpecified;
}
private void ResetisWin()
{
this.isWinSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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