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using System;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "NotifyLeagueTeamDissolve")]
[Serializable]
public class NotifyLeagueTeamDissolve : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "leave_roleid", DataFormat = DataFormat.TwosComplement)]
public ulong leave_roleid
{
get
{
return this._leave_roleid ?? 0UL;
}
set
{
this._leave_roleid = new ulong?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool leave_roleidSpecified
{
get
{
return this._leave_roleid != null;
}
set
{
bool flag = value == (this._leave_roleid == null);
if (flag)
{
this._leave_roleid = (value ? new ulong?(this.leave_roleid) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "leave_rolename", DataFormat = DataFormat.Default)]
public string leave_rolename
{
get
{
return this._leave_rolename ?? "";
}
set
{
this._leave_rolename = value;
}
}
[XmlIgnore]
[Browsable(false)]
public bool leave_rolenameSpecified
{
get
{
return this._leave_rolename != null;
}
set
{
bool flag = value == (this._leave_rolename == null);
if (flag)
{
this._leave_rolename = (value ? this.leave_rolename : null);
}
}
}
private ulong? _leave_roleid;
private string _leave_rolename;
private IExtension extensionObject;
private bool ShouldSerializeleave_roleid()
{
return this.leave_roleidSpecified;
}
private void Resetleave_roleid()
{
this.leave_roleidSpecified = false;
}
private bool ShouldSerializeleave_rolename()
{
return this.leave_rolenameSpecified;
}
private void Resetleave_rolename()
{
this.leave_rolenameSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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