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using System;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "PVP_ONEGAMEEND_REASON")]
public enum PVP_ONEGAMEEND_REASON
{
[ProtoEnum(Name = "PVP_OGE_LEADER_DIE", Value = 1)]
PVP_OGE_LEADER_DIE = 1,
[ProtoEnum(Name = "PVP_OGE_LEADER_QUIT", Value = 2)]
PVP_OGE_LEADER_QUIT,
[ProtoEnum(Name = "PVP_OGE_TIMELIMIT", Value = 3)]
PVP_OGE_TIMELIMIT,
[ProtoEnum(Name = "PVP_OGE_ROLE_QUIT", Value = 4)]
PVP_OGE_ROLE_QUIT
}
}
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