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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "PvpOneRec")]
[Serializable]
public class PvpOneRec : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "wincount", DataFormat = DataFormat.TwosComplement)]
public int wincount
{
get
{
return this._wincount ?? 0;
}
set
{
this._wincount = new int?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool wincountSpecified
{
get
{
return this._wincount != null;
}
set
{
bool flag = value == (this._wincount == null);
if (flag)
{
this._wincount = (value ? new int?(this.wincount) : null);
}
}
}
[ProtoMember(2, IsRequired = false, Name = "losecount", DataFormat = DataFormat.TwosComplement)]
public int losecount
{
get
{
return this._losecount ?? 0;
}
set
{
this._losecount = new int?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool losecountSpecified
{
get
{
return this._losecount != null;
}
set
{
bool flag = value == (this._losecount == null);
if (flag)
{
this._losecount = (value ? new int?(this.losecount) : null);
}
}
}
[ProtoMember(3, IsRequired = false, Name = "drawcount", DataFormat = DataFormat.TwosComplement)]
public int drawcount
{
get
{
return this._drawcount ?? 0;
}
set
{
this._drawcount = new int?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool drawcountSpecified
{
get
{
return this._drawcount != null;
}
set
{
bool flag = value == (this._drawcount == null);
if (flag)
{
this._drawcount = (value ? new int?(this.drawcount) : null);
}
}
}
[ProtoMember(4, IsRequired = false, Name = "mvpID", DataFormat = DataFormat.TwosComplement)]
public ulong mvpID
{
get
{
return this._mvpID ?? 0UL;
}
set
{
this._mvpID = new ulong?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool mvpIDSpecified
{
get
{
return this._mvpID != null;
}
set
{
bool flag = value == (this._mvpID == null);
if (flag)
{
this._mvpID = (value ? new ulong?(this.mvpID) : null);
}
}
}
[ProtoMember(5, Name = "myside", DataFormat = DataFormat.Default)]
public List<PvpRoleBrief> myside
{
get
{
return this._myside;
}
}
[ProtoMember(6, Name = "opside", DataFormat = DataFormat.Default)]
public List<PvpRoleBrief> opside
{
get
{
return this._opside;
}
}
[ProtoMember(7, IsRequired = false, Name = "military", DataFormat = DataFormat.TwosComplement)]
public uint military
{
get
{
return this._military ?? 0u;
}
set
{
this._military = new uint?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool militarySpecified
{
get
{
return this._military != null;
}
set
{
bool flag = value == (this._military == null);
if (flag)
{
this._military = (value ? new uint?(this.military) : null);
}
}
}
private int? _wincount;
private int? _losecount;
private int? _drawcount;
private ulong? _mvpID;
private readonly List<PvpRoleBrief> _myside = new List<PvpRoleBrief>();
private readonly List<PvpRoleBrief> _opside = new List<PvpRoleBrief>();
private uint? _military;
private IExtension extensionObject;
private bool ShouldSerializewincount()
{
return this.wincountSpecified;
}
private void Resetwincount()
{
this.wincountSpecified = false;
}
private bool ShouldSerializelosecount()
{
return this.losecountSpecified;
}
private void Resetlosecount()
{
this.losecountSpecified = false;
}
private bool ShouldSerializedrawcount()
{
return this.drawcountSpecified;
}
private void Resetdrawcount()
{
this.drawcountSpecified = false;
}
private bool ShouldSerializemvpID()
{
return this.mvpIDSpecified;
}
private void ResetmvpID()
{
this.mvpIDSpecified = false;
}
private bool ShouldSerializemilitary()
{
return this.militarySpecified;
}
private void Resetmilitary()
{
this.militarySpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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