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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Xml.Serialization;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "ReqGuildTerrAllianceInfoRes")]
[Serializable]
public class ReqGuildTerrAllianceInfoRes : IExtensible
{
[ProtoMember(1, IsRequired = false, Name = "allianceid", DataFormat = DataFormat.TwosComplement)]
public ulong allianceid
{
get
{
return this._allianceid ?? 0UL;
}
set
{
this._allianceid = new ulong?(value);
}
}
[XmlIgnore]
[Browsable(false)]
public bool allianceidSpecified
{
get
{
return this._allianceid != null;
}
set
{
bool flag = value == (this._allianceid == null);
if (flag)
{
this._allianceid = (value ? new ulong?(this.allianceid) : null);
}
}
}
[ProtoMember(2, Name = "allianceinfo", DataFormat = DataFormat.Default)]
public List<GuildTerrAllianceInfo> allianceinfo
{
get
{
return this._allianceinfo;
}
}
private ulong? _allianceid;
private readonly List<GuildTerrAllianceInfo> _allianceinfo = new List<GuildTerrAllianceInfo>();
private IExtension extensionObject;
private bool ShouldSerializeallianceid()
{
return this.allianceidSpecified;
}
private void Resetallianceid()
{
this.allianceidSpecified = false;
}
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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