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using System;
using System.Collections.Generic;
using ProtoBuf;
namespace KKSG
{
[ProtoContract(Name = "SpriteChanged")]
[Serializable]
public class SpriteChanged : IExtensible
{
[ProtoMember(1, Name = "NewSprites", DataFormat = DataFormat.Default)]
public List<SpriteInfo> NewSprites
{
get
{
return this._NewSprites;
}
}
[ProtoMember(2, Name = "ChangedSprites", DataFormat = DataFormat.Default)]
public List<SpriteInfo> ChangedSprites
{
get
{
return this._ChangedSprites;
}
}
[ProtoMember(3, Name = "RemovedSprites", DataFormat = DataFormat.TwosComplement)]
public List<ulong> RemovedSprites
{
get
{
return this._RemovedSprites;
}
}
private readonly List<SpriteInfo> _NewSprites = new List<SpriteInfo>();
private readonly List<SpriteInfo> _ChangedSprites = new List<SpriteInfo>();
private readonly List<ulong> _RemovedSprites = new List<ulong>();
private IExtension extensionObject;
IExtension IExtensible.GetExtensionObject(bool createIfMissing)
{
return Extensible.GetExtensionObject(ref this.extensionObject, createIfMissing);
}
}
}
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