blob: eed91907c4c264e0583da9a67daf40fde9519e6e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
|
using System;
using KKSG;
using UILib;
using UnityEngine;
using XUtliPoolLib;
namespace XMainClient
{
internal class LevelRewardStageFailHandler : DlgHandlerBase
{
protected override string FileName
{
get
{
return "Battle/LevelReward/LevelRewardStageFailFrame";
}
}
private XLevelRewardDocument _doc = null;
private IXUIButton _return_button;
private IXUILabel _fail_tip;
private GameObject _cancel;
private GameObject _retry;
private IXUIButton _retry_return_button;
private IXUIButton _retry_retry_button;
private IXUILabel _retry_tip;
protected override void Init()
{
base.Init();
this._doc = XDocuments.GetSpecificDocument<XLevelRewardDocument>(XLevelRewardDocument.uuID);
this.InitUI();
}
public void InitUI()
{
this._return_button = (base.PanelObject.transform.Find("Cancel/Cancel").GetComponent("XUIButton") as IXUIButton);
this._fail_tip = (base.PanelObject.transform.Find("Cancel/FailedText").GetComponent("XUILabel") as IXUILabel);
this._retry_return_button = (base.PanelObject.transform.Find("Retry/Cancel").GetComponent("XUIButton") as IXUIButton);
this._retry_retry_button = (base.PanelObject.transform.Find("Retry/retry").GetComponent("XUIButton") as IXUIButton);
this._retry_tip = (base.PanelObject.transform.Find("Retry/FailedText").GetComponent("XUILabel") as IXUILabel);
this._cancel = base.PanelObject.transform.Find("Cancel").gameObject;
this._retry = base.PanelObject.transform.Find("Retry").gameObject;
}
public override void RegisterEvent()
{
base.RegisterEvent();
this._return_button.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnReturnButtonClicked));
this._retry_return_button.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnReturnButtonClicked));
this._retry_retry_button.RegisterClickEventHandler(new ButtonClickEventHandler(this.OnRetryClicked));
}
private bool OnReturnButtonClicked(IXUIButton button)
{
XSingleton<XLevelFinishMgr>.singleton.SendLevelFailData();
this._doc.SendLeaveScene();
return true;
}
private bool OnRetryClicked(IXUIButton button)
{
PtcC2G_EnterSceneReq ptcC2G_EnterSceneReq = new PtcC2G_EnterSceneReq();
ptcC2G_EnterSceneReq.Data.sceneID = XSingleton<XScene>.singleton.SceneID;
XSingleton<XClientNetwork>.singleton.Send(ptcC2G_EnterSceneReq);
return true;
}
protected override void OnShow()
{
base.OnShow();
SceneTable.RowData sceneData = XSingleton<XSceneMgr>.singleton.GetSceneData(XSingleton<XScene>.singleton.SceneID);
bool flag = XSingleton<XScene>.singleton.SceneType == SceneType.SCENE_TOWER;
if (flag)
{
this._cancel.SetActive(false);
this._retry.SetActive(true);
this._retry_tip.SetText(sceneData.FailText);
}
else
{
this._fail_tip.SetText(sceneData.FailText);
this._cancel.SetActive(true);
this._retry.SetActive(false);
}
}
}
}
|